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NPC Generator

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Advanced [show]


Torz Wharton, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a long chestnut beard, and similarly colored long hair. This blue eyed westerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Logical. Flaws: Shy, Disease. Bonds: Poor, Slave. Occupation: Crown-heir

Voice: Scottish accent

Attributes [hide]

Torz Wharton, Male Half-Orc Barbarian 5
Medium (5'10") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)14 (+2) 16 (+3)12 (+1)
Skills Medicine +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc, Aquan, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Duergath Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a long, blue cloak. His red hair is cut short with large spiked bangs in the front. His gray eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also has developed a complete distrust of the Locksmith profession.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of his sister; and his religion dominates his actions

Flaws: Mundane. Bonds: Job, Family, Religious. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Duergath Bigtoe, Male Dwarf Warlock 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 90 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Performance +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 4000 gp. Moonstone (80 gp). Tiger eye turquoise (10 gp). Silver pearl (120 gp). Aquamarine (1200 gp). Aquamarine (1200 gp). Zircon (80 gp). Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Mitchell, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Baker uniform. His hair is red, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Confrontational and typically high on some drug or another. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the west to a Baker, Bertram learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 15 years.

Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions

Flaws: Addict, Shy. Bonds: Job, Attractive, Religious. Occupation: Baker

Voice: Spits and sputters

Attributes [hide]

Bertram Mitchell, Male Human Commoner 8
Medium (5'4") Human, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)18 (+4) 15 (+2)13 (+1)
Skills History +7, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Terran, Celestial, Draconic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 800 gp. Deep blue spinel (300 gp). Deep green spinel (90 gp).


Social Check DCs


Naal Ariessus, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his club. His moppish auburn hair is in a traditional bowl cut. He has a dull look in his hazel eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Naal was born on a far southern island where he grew up under the tutelage of his father, an expert Baker. He moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption.

Flaws: Ugly. Bonds: Criminal record, Military, Immigrant. Occupation: Baker

Voice: Pronounces difficult words wrong

Attributes [hide]

Naal Ariessus, Male Elf Cleric 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)11 (+0) 11 (+0)15 (+2)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Habor Pleasure, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a robe, a symbol of death around his neck, and a scimitar on his belt. He wears his brown hair up. His eyes are likewise silver. His teeth are yellowed and unaligned.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Habor grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Fighting, Athletic, Professionalism. Flaws: Ugly. Bonds: Adventurer. Occupation: Unemployed

Voice: Uses sign language

Attributes [hide]

Habor Pleasure, Male Tiefling Bard 7
Medium (5'10") Tiefling, Lawful Good (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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