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Advanced [show]


Nelkin High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a grey and yellow handkerchief worn on his left side. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nelkin took refuge in the old dungeon and found the beat up sickle and armor he uses now. He has set out to sabotage the competition.

Motivation: An old rival family wants him found; and wants to raise his children well

Flaws: Ugly, Mundane, Shy. Bonds: Nature, Job, Family. Occupation: Stylist

Voice: Pronounces O like U

Attributes [hide]

Nelkin High-hill, Male Halfling Commoner 2
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)10 (+0) 14 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1500 sp. Rock crystal (60 gp). Rock crystal (60 gp).


Social Check DCs


Hugh Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 4'11" and wears a worn and beaten armor. His left hand appears badly burned and disfigured. His feathered hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Hugh was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Hugh's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Justice. Flaws: Ugly, Antagonistic. Occupation: Bounty Hunter

Voice: French accent

Attributes [hide]

Hugh Amakiir, Male Half-Elf Fighter 1
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)11 (+0) 11 (+0)18 (+4)
Skills Performance +6, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 10 pp.


Social Check DCs


Hirrathak Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a violet armored body suit, with a simple blue line shooting up and back down. He wears a top hat to hide his balding. He wears an eyepatch.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also has developed a complete distrust of the Interpreter profession.

History: Born in the east his family was never financially stable. A gifted student he started as a Interpreter, but he got bored and became a Masseuse. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Poor. Occupation: Masseuse

Voice: Booming voice

Attributes [hide]

Hirrathak Beryntolthropal, Male Dragonborn Monk 15
Medium (6'7") Dragonborn, Neutral Good (CR 15)
Armor Class 13
Hit Points 112 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills History +7, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3

Possessions: 5000 gp. Golden yellow topaz (1600 gp). Emerald (800 gp). Lapis lazuli (11 gp). Rose (60 gp). Blue quartz (11 gp). Coral (160 gp). Pink pearl (160 gp). 1 Medium magic item.


Social Check DCs


Ahrim Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is lengthy and is close to two feet long. He has white eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He got into the Tailor business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Tailor. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Criminal record, Job. Occupation: Tailor

Voice: Posh accent

Attributes [hide]

Ahrim Justice, Male Tiefling Paladin 2
Medium (6'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 15 (+2)19 (+4)
Skills Athletics +2, Intimidation +6
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 120 gp.


Social Check DCs


Mantus Compassion, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. His red hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Mantus embodies much of what other species detest in the Tieflings. He is lazy and tries to find solutions quickly.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Mantus was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Mantus's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Lazy. Bonds: Poor. Occupation: Miner

Voice: American accent

Attributes [hide]

Mantus Compassion, Male Tiefling Warrior 8
Medium (5'11") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 46 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)14 (+2) 12 (+1)15 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 800 gp.


Social Check DCs

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