Kite Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'6". He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it, and his gloved hand is found clutching a bastard sword. He keeps his lavender fur in a pixie cut. His eyes are green and catlike.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a habit of throwing himself into exceedingly dangerous situations.
History: Sold as a small child to a necromancer, Kite was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Mentor, Slave. Occupation: Servant
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 14)
Armor Class 13
Hit Points 49 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 |
Possessions: 200 pp. Embroidered and bejeweled glove (2000 gp). Gold and topaz bottle stopper cork (1300 gp). 1 Medium magic item.
Koth Kimberly, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man prefers to wear green pants and tee shirts. His clothes are grease stained in places. His chestnut hair is slicked back into a classic pompadour. He wears an eyepatch.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He believes the world needs to unite to get rid of giants once and for all.
History: Koth was born the youngest of three triplets. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their daughter. He worked as a Hunter, and he later adopted a second daughter.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Ugly. Bonds: Poor, Immigrant, Enemies, Family. Occupation: Hunter
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 15)
Armor Class 12
Hit Points 97 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 900 pp. 1 Medium magic item.
Sethrekar Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His black crest is unkempt and raggedy. He wears an eyepatch.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Ugly, Sensitive, Antagonistic. Bonds: Poor. Occupation: Scribe
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Modean Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. His hair is dark red and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He is very quiet and rarely speaks above a whisper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Modean was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A freak accident while working with his Sage mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world
Ideals: Justice. Flaws: Shy, Disease. Bonds: Poor, Military. Occupation: Shipwright
Voice: Eastern European accent
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Ghaliver Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a brown and tan robe with the hood down. He is muscular with a powerful set of arms. His silver hair is long and unkept. He wears large thick round spectacles.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised in a white middle class family as the only child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Justice. Flaws: Ugly, Mundane, PTSD. Bonds: Religious. Occupation: Detective
Voice: Farmer accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 71 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Goblin
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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