Valafar Mystery, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is kept up in a ponytail inside a broad hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: While he acts the brute, he is far gentler than he would appear. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born in the west his family was never financially stable. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their daughter. He worked as a Mortician, and he later adopted a second daughter.
Motivation: Wants to raise his children well; and to unite with his sister
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Poor, Family. Occupation: Mortician
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 14)
Armor Class 10
Hit Points 94 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 800 pp. Black opal (1300 gp). Sardonyx (60 gp). Aquamarine (1200 gp). Golden yellow topaz (1200 gp). Bloodstone (60 gp). Coral (110 gp). Red-brown spinel (110 gp). Obsidian (5 gp). Chrysoprase (60 gp). Deep green spinel (110 gp). 1 Medium magic item.
Moon Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He likes to wear ponchos typically of a light red in addition to tight pants. His fur is orange and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of giants once and for all.
History: He was born to a criminal king-pin and mafia family Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He used his abilities to trick people and travel the world for free.
Motivation: Doesn't want to be a Carter and was forced into it by his family; and he desires power and/or immortality
Ideals: Justice. Bonds: Attractive, Enemies, Criminal record, Family, Adventurer. Occupation: Carter
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Raam Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has black hair. His black eyes have a joyful gleam in them most of the time.
Personality: Raam wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Ideals: Disciplined, Justice. Flaws: Ugly, Racist. Bonds: Military, Criminal record. Occupation: Sailor
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 40000 cp. 1 Minor magic item.
Ohr Read, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He wears tight fitting clothing which further accentuates his frame. He keeps his brown hair in a flapper bob. His violet unseeing eyes seem to look past you.
Personality: He is overprotective of those who hire his services. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Ohr hails from a village terrorized by brigands. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: To protect his home; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Attractive, Guardian, Enemies. Occupation: Animal Trainer
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 94 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Sylvan
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 4000 gp. Chalcedony (50 gp). Amber (90 gp). Black pearl (1500 gp). Chrysoberyl (90 gp). Aquamarine (1500 gp). Sard (50 gp). Malachite (8 gp). Eye agate (8 gp). Blue sapphire (1200 gp). Alexandrite (1500 gp). 1 Medium magic item. 1 Medium magic item.
Shane Stanley, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), and carries pickaxes. He has a golden handlebar mustache and slicked back golden hair. He has several tiny topaz earrings on each ear.
Personality: He speaks before he thinks and is too direct. He is a bit of a xeno-phobe, disliking non-Humans.
History: He comes from a rich eastern family. In his youth he was a Sailor, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has built up a small fortune and can afford his own way.
Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Impulsive, Racist, PTSD. Bonds: Rich. Occupation: Detective
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 77 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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