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NPC Generator

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Advanced [show]


Conrad Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears just a black suit. His black hair is smooth and relatively long. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is afraid of women and trembles around them

History: Born in the south to a Mason, Conrad learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his sister; and wants to open a new tavern

Ideals: Joker, Fighting. Flaws: Shy. Bonds: Job, Family. Occupation: Mason

Voice: High pitched, excited

Attributes [hide]

Conrad Yaeldrin, Male Half-Elf Aristocrat 6
Medium (5'8") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 10000 cp. White pearl (120 gp). White pearl (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zûmug Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a lot of dark rich colors, with gold accents. His golden hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A powerful wizard made him what he is. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. By chance he met his brother recently and the two have been together since.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and doesn't want to be a hunter and was forced into it by his family

Flaws: Depressed. Bonds: Attractive, Family, Mentor, Criminal record. Occupation: Hunter

Voice: Pronounces O like U

Attributes [hide]

Zûmug Gracey, Male Half-Orc Commoner 16
Medium (6'1") Half-Orc, Neutral Evil (CR 16)
Armor Class 13
Hit Points 57 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)11 (+0) 18 (+4)10 (+0)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4

Possessions: 3000 gp. Red garnet (110 gp). Deep blue spinel (700 gp). Tiger eye turquoise (15 gp). Star rose quartz (20 gp). Alexandrite (700 gp).


Social Check DCs


Tim Woods, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has no hair. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love.

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Has a crush. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Tim Woods, Male Human Warlock 2
Medium (5'9") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 150 gp.


Social Check DCs


Kaladan Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears green painted combat armor at almost all times. He wears a wide-brimmed hat to hide his balding. His half smiles and gold eyes are beguiling and draw you in.

Personality: He likes to make people angry or surprised. He takes great joy in being the best Barkeep in town.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Dyer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Flaws: Antagonistic, Disease. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Kaladan Esstyrlynn, Male Dragonborn Druid 16
Medium (6'5") Dragonborn, Lawful Evil (CR 16)
Armor Class 13
Hit Points 89 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)9 (-1) 15 (+2)16 (+3)
Skills Athletics +5, Survival +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 800 pp. Large well-done wool tapestry (400 gp). Jeweled gold crown (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Gold music box (1000 gp). Large well-done wool tapestry (400 gp). A necklace of small pink pearls (2000 gp). Gold music box (1000 gp). An abacus with copper, silver and gold markers (90 gp). Cloth of gold vestments (90 gp). Sapphire pendant on gold chain (2200 gp). A roughly beaten golden orb (90 gp). Gold dragon comb with red garnet eye (1800 gp). Gold dragon comb with red garnet eye (1800 gp). Fire opal pendant on a fine gold chain (1000 gp). A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (400 gp). Jeweled electrum ring (3000 gp). Jeweled electrum ring (3000 gp). A roughly beaten golden orb (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Reynard Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a flail on his belt. He is bristling with hidden weapons, mostly flails and ceremonial daggers. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a wizard, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Reynard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Reynard's mother didn't care for him much, and the feeling was mutual. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Criminal record, Mentor. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Reynard Lancaster, Male Human Sorcerer 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)15 (+2) 13 (+1)16 (+3)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 1000 sp. Azurite (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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