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Advanced [show]


Eberk Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. His red hair is cut jaggedly and amateurishly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Marry his sister to traveling adventurers.

Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Family. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Eberk Bigtoe, Male Dwarf Sorcerer 4
Medium (4'1") Dwarf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 8 (-1)16 (+3)
Skills Insight +1, Persuasion +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 500 gp. Chalcedony (70 gp). Lapis lazuli (11 gp). 1 Simple lock.


Social Check DCs


Krimmon Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man dresses in black turtlenecks beneath a brown coat with green slacks, and sports empty pouches on his belt. His long auburn hair reaches down to his waist. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He is able to fit into much smaller and tighter spaces than normal.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He got away from his former life and has fallen to alcoholism.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Insane, Addict. Bonds: Nature, Criminal record. Occupation: Priest

Voice: Deep voice with rolling R's

Attributes [hide]

Krimmon Whispermouse, Male Halfling Paladin 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)18 (+4) 14 (+2)12 (+1)
Skills Investigation +7, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Elven, Sylvan, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp.


Social Check DCs


Gale In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear yellow pants and tee shirts. His gray fur is greasy and uncared for. His eyes are copper and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has all his life been fascinated with music.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Artistic, Gifted. Flaws: Ugly, Greedy. Bonds: Adventurer. Occupation: Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gale In the Morning, Male Tabaxi Ranger 2
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)12 (+1) 16 (+3)17 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 350 gp. 1 Chain shirt.


Social Check DCs


Tordek Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. His moppish silver hair is in a traditional bowl cut. His thin eyebrows rest above his beady hazel eyes.

Personality: He has a massive crush on the younger sibling of the Miller who has hired him part-time. He is obsessed with his god.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He feels kind of lost in life; and a deep hatred of drow

Flaws: Ugly, Depressed. Bonds: Has a crush, Religious, Rich, Enemies. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Tordek Fireforge, Male Dwarf Commoner 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 14
Hit Points 58 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)17 (+3) 12 (+1)11 (+0)
Skills Arcana +7, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Terran, Sylvan, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 300 pp. Embroidered and bejeweled glove (4000 gp). Black velvet mask with numerous citrines (50 gp). Brass mug with jade inlays (500 gp). Silver comb with moonstones (600 gp).


Social Check DCs


Nadarr Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is physically well-built. He wears a small hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Nadarr was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Passionate. Flaws: Insane. Bonds: Job, Poor. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Nadarr Argenthrixus, Male Dragonborn Cleric 14
Medium (6'2") Dragonborn, Neutral Evil (CR 14)
Armor Class 10
Hit Points 84 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)19 (+4) 14 (+2)15 (+2)
Skills Nature +9, Stealth +5
Senses Passive Perception 12
Languages Common, Draconic, Infernal, Goblin, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544

Possessions: 5000 gp. Blue quartz (4 gp). Citrine (80 gp). Zircon (80 gp). Rock crystal (80 gp). Alexandrite (1000 gp). Black star sapphire (700 gp). White opal (700 gp). White pearl (60 gp). Peridot (80 gp). 1 Medium magic item.


Social Check DCs

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