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NPC Generator

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Advanced [show]


Olgoth Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. This brown eyed westerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Olgoth took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He's since become an addict/alcoholic.

Motivation: Revenge; and he wants nothing more than to rejoin the army

Flaws: Addict. Bonds: Enemies, In love, Nature, Military. Occupation: Soapmaker

Voice: American accent

Attributes [hide]

Olgoth Vance, Male Half-Orc Warrior 2
Medium (6'5") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)11 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 130 gp.


Social Check DCs


Beast Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'3". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a warhammer. He keeps his white fur in a flapper bob. His eyes are likewise amber.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He would rather hide behind his crafts than deal with other people.

History: He was born the only child of a wealthy merchant. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After a long history of fighting, Beast and his spouse have recently divorced.

Motivation: To unite with his sister.

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Family. Occupation: Architect

Voice: Mumbles to self between sentences

Attributes [hide]

Beast Of Wine, Male Tabaxi Cleric 1
Medium (6'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)18 (+4) 12 (+1)15 (+2)
Skills Arcana +6, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Gnoll, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 gp.


Social Check DCs


Rangrim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, but even with his fine clothing he looks run-down. He keeps his white hair in a flapper bob. His eyes, though not visible through his cowl, are brown.

Personality: His tongue was cut out and he uses sign language. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born into a rich family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Artistic. Flaws: Disease. Bonds: Rich, In love. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Rangrim Torunn, Male Dwarf Rogue 12
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 64 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 14 (+2)13 (+1) 17 (+3)11 (+0)
Skills Perception +7, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven, Elven
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (400 gp). Carved bone or ivory statuette (60 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lamlis Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized green coat. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise amber.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a poor family in the city he treasured whatever gifts he got. Lamlis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Shy. Bonds: Has a crush, Adventurer, Poor. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Lamlis Hildenman, Male Half-Elf Rogue 15
Medium (4'11") Half-Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 82 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Athletics +8, Investigation +8
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Auran, Abyssal
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +8

Possessions: 2000 gp. Freshwater pearl (13 gp). Golden yellow topaz (500 gp). Sard (20 gp). Red spinel (120 gp). Tourmaline (120 gp). Tiger eye turquoise (13 gp). Deep blue spinel (500 gp). Black pearl (500 gp). Star rose quartz (20 gp). Rhodochrosite (13 gp). Violet garnet (500 gp). Golden pearl (120 gp). Carnelian (20 gp). Emerald (1000 gp). Chrysoprase (20 gp). 1 Medium magic item.


Social Check DCs


Lewis Davenport, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is dressed in an above average manner. He sports a flattop hair cut. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a plains tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Lewis Davenport, Male Human Adept 8
Medium (5'11") Human, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 12 (+1)16 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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