Cloak Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He carries with him a set of sickles, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has wavy orange fur. He tend to wears goggles to shield his eyes.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He now mingles about in high society.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Flaws: Racist. Bonds: In love, Rich. Occupation: Locksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp.
Hupe Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, green, dusty cloak. With a patchy blonde beard and wild blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hupe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hupe. He has recently gotten a pet goose that steals things from people.
Motivation: Someone believes him a fraud; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic. Bonds: Job, Family, Military, Criminal record, Enemies. Occupation: Glassblower
Voice: Strong lisp
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 26 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Dwarven, Gnome
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Smokesticks. 1 Tanglefoot bags.
Habor Skill, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who tends to wear a large black jacket. His red hair is knotted and matted. He wears crescent spectacles with a black brim.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is afraid of women and trembles around them
History: He was born to a criminal king-pin and mafia family He was an apprentice working in his father's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A rival would like him out of the picture.
Flaws: Shy. Bonds: Criminal record, Job. Occupation: Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Quarion Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He wears professional attire. His skin is fair and his fingers are delicate and long. His brown hair and beard is wavy and long. He wears crescent spectacles with a black brim.
Personality: He is very quiet and rarely speaks above a whisper. Quarion is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Through the years after Quarion was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Quarion's mother didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their son. He worked as a Butcher, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers
Flaws: Shy, Antagonistic. Bonds: Attractive, Family, Religious. Occupation: Butcher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 gp. Jade (140 gp). Violet garnet (800 gp). Moss agate (5 gp).
Nicholas Boleem, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his nunchaku. His deerstalker hat is riddled with cuts and holes. His green eyes dart from person to person.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against gnolls; and wants to have a good time and be beloved
Ideals: Athletic. Flaws: Ugly, Emotional, Forgetful. Occupation: Sculptor
Voice: Dark and ominous
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Draconic, Aquan, Ignan, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 pp. Peridot (40 gp). 1 Minor magic item. 1 Minor magic item.
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