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Advanced [show]


Shaká Brent, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His skin is fair and his fingers are delicate and long. His hair is red and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Shaká is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert, Gifted. Flaws: Insane, Antagonistic. Bonds: Attractive. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Shaká Brent, Male Half-Orc Ranger 4
Medium (5'6") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)12 (+1) 15 (+2)8 (-1)
Skills Athletics +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Qemuel Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. His hair is blue, silky, and of moderate length. He has a dull look in his silver eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with his god.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Sensitive. Bonds: Attractive, Religious, Immigrant. Occupation: Carter

Voice: Hollow voice

Attributes [hide]

Qemuel Sanity, Male Tiefling Adept 8
Medium (6'8") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)16 (+3) 11 (+0)14 (+2)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp. Moonstone (20 gp). Moonstone (20 gp). Deep blue spinel (1600 gp). Red garnet (70 gp).


Social Check DCs


Zedaar Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He is renowned for his bright grey suits and hats. His copper crest is slicked back into a classic pompadour. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Zedaar embodies much of what other species detest in the Dragonborns. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born into a rich family. He was an apprentice working in his mother's forge. He struck the Scribe job and began his own company from there.

Motivation: Wishes to resurrect an old love; and balancing his hectic life and new scribe responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Job, In love. Occupation: Scribe

Voice: Can't modulate volume

Attributes [hide]

Zedaar Skaarzborroosh, Male Dragonborn Warlock 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Infernal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 150 gp. 1 Banded mail.


Social Check DCs


Tod Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered scimitar and tarnished whip as well. His brown hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He dislikes all the random violence that takes place in the south. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Tod was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: A strong sense of loyalty to Halfling people.

Ideals: Fighting, Pacifist. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Tod Honeypot, Male Halfling Ranger 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)15 (+2) 14 (+2)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Ethereal Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath his clothing is a huge mess of scar tissue. His fur is beige and curly. His eyes are likewise green.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He is greedy; and expand his business

Ideals: Persistence. Flaws: Mundane. Bonds: Slave, Rich, Job. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Ethereal Of Clay, Male Tabaxi Commoner 10
Medium (6'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 45 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)17 (+3) 9 (-1)15 (+2)
Skills Nature +7, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Elven, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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