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Advanced [show]


Andram Grace, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing a long, pastel, dusty cloak, and sports empty pouches on his belt. His blue hair is braided into rings. His white eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Andram hails from a village terrorized by brigands. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Logical. Bonds: Job, Enemies, Family. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Andram Grace, Male Tiefling Cleric 5
Medium (5'2") Tiefling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple tan line shooting up and back down. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. His eyes are hazel.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic. Flaws: Shy, Addict. Bonds: Rich. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Gardain Balderk, Male Dwarf Warrior 10
Medium (4'3") Dwarf, Neutral Good (CR 10)
Armor Class 12
Hit Points 66 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)10 (+0) 16 (+3)10 (+0)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +4

Possessions: 1300 gp. Obsidian (4 gp). 1 Minor magic item.


Social Check DCs


Kriv Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. His crest is scarlet and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To reunite with his absent father; and he has comitted a past crime that haunts him to this day

Ideals: Impeccable, Entrepeneur. Flaws: Secretive. Bonds: Attractive, Criminal record, Family. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Kriv Mohradyllion, Male Dragonborn Aristocrat 9
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 76 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)16 (+3) 9 (-1)11 (+0)
Skills Insight +2, Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Aquan
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 800 gp. Brown-green garnet (150 gp). Azurite (14 gp). Red garnet (150 gp). Moss agate (14 gp). Amethyst (150 gp). Tiger eye turquoise (14 gp). Chalcedony (70 gp). 1 Minor magic item.


Social Check DCs


Ildrex Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of glaives on his belt, each one with a emerald on the hilt. His brass crest is singed and shortened. His eyes are gold.

Personality: A skeptical and narcissistic man, Ildrex's first love is himself. His second love is also himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to loving parents in a slum to the west. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He became a Masseuse soon after.

Motivation: Find a way to reverse the transformation of his brother; and wants to open a new tavern

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Masseuse

Voice: Stutters

Attributes [hide]

Ildrex Wystongjiir, Male Dragonborn Paladin 3
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 10 (+0)17 (+3)
Skills Deception +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 15000 cp. Bloodstone (40 gp).


Social Check DCs


Bertram Nibley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear flannel. His hair is short and golden. This gray eyed easterner is not easily forgotten.

Personality: Bertram wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the east to a Assassin, Bertram learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Assassin like his father before him.

Motivation: Sabotage a competitor; and he has passion for adventuring and risk

Ideals: Disciplined. Flaws: Forgetful. Bonds: Job, Adventurer. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Nibley, Male Human Warlock 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)17 (+3) 8 (-1)14 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 9
Languages Common, Goblin, Sylvan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 200 gp.


Social Check DCs

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