Theren Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He is bristling with hidden weapons, mostly morningstars and shortbows. He has a long red beard with little hanging trinkets. His hazel unseeing eyes seem to look past you.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with lycanthropy at a very young age, Theren has worked very hard to control his curse. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Flaws: Disease, Racist, Secretive. Bonds: Criminal record, Rich. Occupation: Detective
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 10)
Armor Class 9
Hit Points 49 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 600 gp.
Rimple Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in red turtlenecks beneath a green coat with black slacks. He wears his chestnut hair up. His violet eyes lackadaisically let the world flow into them.
Personality: Stoic and calm, he prefers to meditate than take action. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He served in the navy to pay for his family's outstanding loans. Like his mother and his sister before him, after school he went straight into learning to become a Layabout. He tends to his Layabout job now, and dutifully fulfills any obligations he has.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Disciplined. Flaws: Ugly. Bonds: Criminal record, Military, Job. Occupation: Layabout
Voice: Squeaky
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Goblin
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1000 sp.
Nuraval Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly brown, has prominent grey streaks. He wears large thick round spectacles.
Personality: A skeptical and narcissistic man, Nuraval's first love is himself. His second love is also himself. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Nuraval was born with his father's beautiful face. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nuraval fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Athletic, Impeccable. Flaws: Fearful. Bonds: Attractive. Occupation: Apothecary
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 60 gp.
Everard Chester, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a blue suit, white shirt, and green tie. His silver hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Further he is a bit of a stoner and is frequently out of it.
History: Everard was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He inherited the family business which he has now maintained for 15 years.
Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg
Ideals: Passionate. Flaws: Addict, Insane. Bonds: Attractive, Job. Occupation: Bricklayer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 60 pp. Black pearl (400 gp). Golden yellow topaz (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Pelt Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his red fur up. He has yellow eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: When he was but 8 years old his parents immigrated from the north. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage
Flaws: Antagonistic. Bonds: Attractive, Poor, Family, Immigrant. Occupation: Layabout
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 17)
Armor Class 11
Hit Points 56 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
Possessions: 300 pp. Fire opal pendant on a fine gold chain (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). A delicate silver chain set with a tourmaline (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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