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NPC Generator

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Advanced [show]


Ar-Gul Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is dressed in a clean grey cloak covering his clean studded leather. His clothes are grease stained in places. He has a black handlebar mustache and slicked back black hair. He has a dull look in his hazel eyes.

Personality: Ar-Gul hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He takes great joy in being the best Miller in town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult.

Ideals: Artistic. Flaws: Mundane. Bonds: Poor, Immigrant, Job. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Ar-Gul Shelley, Male Half-Orc Aristocrat 1
Medium (5'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)8 (-1) 13 (+1)14 (+2)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 30 gp. Eye agate (7 gp).


Social Check DCs


Krusk Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries a battered halberd and tarnished kukri as well. His moppish golden hair is in a traditional bowl cut. His eyes are blue and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Tanner job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Religious. Occupation: Tanner

Voice: Old Prospector

Attributes [hide]

Krusk Gyula, Male Half-Orc Fighter 7
Medium (6'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 17 (+3)15 (+2)
Skills History +2, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 60 pp.


Social Check DCs


Ortegar Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is dressed in a clean black cloak covering his clean studded leather. His chestnut hair is styled in orderly dreadlocks. His eyes are hazel.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Ortegar was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Bricklayer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Bricklayer

Voice: Forgets to breathe while speaking

Attributes [hide]

Ortegar Quickstep, Male Halfling Monk 9
Small (3'0") Halfling, Lawful Good (CR 9)
Armor Class 14
Hit Points 53 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)14 (+2) 15 (+2)15 (+2)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Elven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1200 gp. Black pearl (400 gp). Eye agate (7 gp). Blue quartz (7 gp).


Social Check DCs


Akmen Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white coat over a black low-cut shirt, and a small hat upon his head. His purple hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Akmen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Bookbinder.

Motivation: He'd like to take his coworkers down a peg; and he is compelled to act according to his religious beliefs

Flaws: Ugly. Bonds: Job, Religious, Poor. Occupation: Bookbinder

Voice: Whispers

Attributes [hide]

Akmen Malevolence, Male Tiefling Cleric 17
Medium (5'6") Tiefling, Chaotic Neutral (CR 17)
Armor Class 13
Hit Points 95 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 12 (+1)21 (+5)
Skills Arcana +8, Deception +11
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 10000 gp. White pearl (120 gp). Alexandrite (1500 gp). Golden yellow topaz (1500 gp). White pearl (120 gp). Peridot (40 gp). Tourmaline (120 gp). Malachite (11 gp). Alexandrite (1500 gp). Black opal (1000 gp). Chrysoberyl (120 gp). Golden pearl (120 gp). Jasper (40 gp). Violet garnet (1500 gp). Deep blue spinel (1500 gp). Pink pearl (120 gp). Pink pearl (120 gp). Coral (120 gp). Malachite (11 gp). Fire opal (1000 gp). Fire opal (1000 gp). Red garnet (120 gp). Star ruby (1000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Alex Bradley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is heavily combed to the left. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Blacksmith first and foremost. He believes firmly that knowledge should be universal. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his father. A few years later when the south was not economically sound they moved to his current location. He has achieved small success as a Blacksmith.

Motivation: Further expansion of business; and expand his business

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Immigrant. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Alex Bradley, Male Human Ranger 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)16 (+3) 12 (+1)11 (+0)
Skills Persuasion +2, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs

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