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NPC Generator

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Advanced [show]


Nirgel Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear white clothing when he does not wear armor. His brown hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Nirgel wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Nirgel was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: To unite with his brother; and someone believes him a fraud

Ideals: Disciplined. Flaws: Secretive. Bonds: Poor, Family, Enemies. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Nirgel Hope, Male Tiefling Paladin 17
Medium (6'5") Tiefling, Neutral Good (CR 17)
Armor Class 10
Hit Points 121 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)10 (+0) 13 (+1)19 (+4)
Skills Animal Handling +7, Arcana +6
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day150222

Possessions: 5000 gp. Deep green spinel (130 gp). Azurite (10 gp). Chrysoprase (50 gp). Lapis lazuli (10 gp). Violet garnet (1200 gp). Deep blue spinel (1200 gp). Jade (130 gp). Eye agate (10 gp). Tiger eye turquoise (10 gp). Jet (130 gp). Black opal (500 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Cairn Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: He wears just a grey suit, and carries monstrous two handed axes. His red hair is smooth and relatively long. He has several tiny amethyst earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.

History: He was born a particularly ugly child, much to the horror of his parents. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Cairn Tolerance, Male Tiefling Wizard 2
Medium (5'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)15 (+2) 10 (+0)18 (+4)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 230 gp.


Social Check DCs


Geoffrey Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Marshal does. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is drawn into a tight pony tail with a rose scrunchie. His eyes are violet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Antagonistic, Mundane, Secretive. Bonds: Job. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Geoffrey Suithrasas, Male Half-Elf Warrior 12
Medium (5'0") Half-Elf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 97 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Elven, Gnome, Auran
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: Golden yellow topaz (700 gp). Jade (140 gp). Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Goroth Paxton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, pastel, dusty cloak. With bright white hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and his religion dominates his actions

Ideals: Optimist, Logical. Bonds: Attractive, Religious, Adventurer, Criminal record. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Goroth Paxton, Male Half-Orc Aristocrat 7
Medium (6'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Persuasion +4, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Auran, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Sapply Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His red hair is long and unkept. His eyes are violet and he is always smoking a pipe.

Personality: Sapply hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a wizard, Sapply was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, PTSD. Bonds: Rich, Mentor. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Sapply Maekkelferce, Male Gnome Barbarian 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)15 (+2) 17 (+3)9 (-1)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 8 Acid flasks.


Social Check DCs

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