Raer Floshem, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a pastel poncho over his likewise colored trousers and shirt. He has moderate length golden hair. His eyes are a pleasant gray.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Optimist. Flaws: Disease. Bonds: Immigrant, Attractive, Rich. Occupation: Seamstress
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 3 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 70 pp. Eye agate (6 gp). Rock crystal (70 gp).
Simon Winchester, Male Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this eastern man wears a tight fitting brown shirt and pants. His auburn hair is lengthy and is close to two feet long. His brown eyes are slightly larger than normal.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with a lost civilization.
History: Simon was raised in a hard working conservative environment. A few years later when the west was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Athletic, Fighting. Bonds: Adventurer, Job, Immigrant. Occupation: Bounty Hunter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 38 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Celestial
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1300 gp. Eye agate (10 gp). Blue star sapphire (1400 gp). Blue star sapphire (1400 gp). Rose (20 gp).
Ethereal In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a green armored body suit, with a simple white line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His yellow fur is still thick. He is baby faced.
Personality: A deeply religious man he believes everything happens for a reason. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by orcs. Ethereal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is compelled to act according to his religious beliefs
Flaws: Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Painter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 370 gp.
Osco Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: A 2'11" eastern man, he wears a robe, a symbol of the sun god around his neck, and a pickaxe on his belt. His chestnut hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Osco was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army
Ideals: Fighting, Optimist, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Apothecary
Voice: Booming voice
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 48 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Terran
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +5
Possessions: 200 gp. Amethyst (50 gp). Golden pearl (50 gp). Carnelian (50 gp). 1 Minor magic item.
Sapply Dunben, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear flannel. He has a very tight haircut. His ears are large.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a Barkeep, his father struggled to pay the bills. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Crown-heir, and he later adopted a second son.
Motivation: To unite with his brother; and regain custody of his son
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Poor, Family. Occupation: Crown-heir
Voice: Draws out vowels
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 290 gp. 1 Half-Plate.
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