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NPC Generator

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Advanced [show]


Fonkin Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. His white hair is matted, messy, and big. His amber unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Assassin arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Interpreter mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Ugly, Disease, Fearful. Bonds: Rich. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Fonkin Tarkelby, Male Gnome Ranger 2
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)11 (+0) 15 (+2)8 (-1)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Balimaar Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his longsword. His black hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Balimaar will drive conversation. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born several months after his father was called into army service. When Balimaar reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Extrovert. Flaws: Insane. Bonds: Attractive, Military. Occupation: Spy

Voice: Spanish accent

Attributes [hide]

Balimaar Roscoe, Male Human Expert 11
Medium (6'0") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 68 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)15 (+2) 16 (+3)17 (+3)
Skills Arcana +6, Performance +7
Senses Passive Perception 13
Languages Common, Auran, Giant
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Berrian Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has wavy auburn hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently he has begun working with bootleggers and crooks.

Motivation: He wants nothing more than to rejoin the army; and seeks redemption

Ideals: Athletic. Flaws: Depressed. Bonds: Rich, Attractive, Criminal record, Military. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Berrian Amakiir, Male Elf Ranger 5
Medium (5'5") Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 12 (+1)8 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp.


Social Check DCs


Bilbron Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears a brown shirt with thin tan vertical stripes and violet pants. He is tall, broad shouldered and powerfully built. His top hat is riddled with cuts and holes. His green eyes dart from person to person to random spaces in the air.

Personality: This man loves writing and to teach people writing more than just about anything. He is obsessed with finding treasure.

History: He was born several months after his mother was called into army service. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Military, Rich. Occupation: Locksmith

Voice: Sore throat, cough

Attributes [hide]

Bilbron Horcusporcus, Male Gnome Monk 3
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Golm Kirby, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his silver hair in a flapper bob. He wears a mask on his face.

Personality: Golm wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... Golm is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a farmer and was forced into it by his family

Ideals: Disciplined, Artistic. Bonds: Poor, Family, Mentor. Occupation: Farmer

Voice: Spits and sputters

Attributes [hide]

Golm Kirby, Male Half-Orc Rogue 7
Medium (6'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 14
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 17 (+3)16 (+3) 16 (+3)11 (+0)
Skills Acrobatics +7
Senses Passive Perception 13
Languages Common, Orc, Gnome, Goblin, Giant
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +7

Possessions: 500 gp. An abacus with copper, silver and gold markers (90 gp). Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs

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