Igden Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His black hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born in the east, but his parents moved at a very young age to the south. Like his mother and his sister before him, after school he went straight into learning to become a Locksmith. He inherited the family business which he has now maintained for 5 years.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Disciplined. Bonds: Attractive, Immigrant, Job. Occupation: Locksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 89 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 4000 gp. An abacus with copper, silver and gold markers (50 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Silver ewer (70 gp). An abacus with copper, silver and gold markers (50 gp). Silver comb with moonstones (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A silver and pearl hairclip (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item.
Shifting Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a violet collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. His brown fur is kept up in a ponytail inside a Stetson hat. He wears an eyepatch.
Personality: He acts crazy and hedonistic. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in a small mountains village. His family was turned out during the war. He and his family wandered east to less war torn lands. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Find a way to reverse the transformation of his sister; and he feels the way he acts is they only way to get by in the world
Ideals: Logical. Flaws: Ugly, Hedonist, PTSD. Bonds: Nature. Occupation: Map Maker
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 97 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 18 (+4) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1800 gp. Citrine (40 gp). Brown-green garnet (50 gp). Blue quartz (8 gp). Blue star sapphire (1300 gp). Eye agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raam Fate, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'10". He wears clothing that is held on in multiple layers but all of it is in poor condition, and his gloved hand is found clutching a rapier. His hair is greying and his face has many wrinkles. His eyes are a pleasant silver.
Personality: He never swears and excessively uses polite adverbs when speaking. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born in the west to a Sailor, Raam learned a great deal about his father's area of expertise. His divine abilities were realized during a raid on his village. He has worked as a Sailor like his father before him.
Motivation: Wants to open a new tavern; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Bonds: Poor, Family, Job. Occupation: Sailor
Voice: Italian accent
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 37 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Orc
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Skamos Merit, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'11", this man wears a black Stetson hat and black clothes. His hair is blue and very short. His eyes, though not visible through his cowl, are gold.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Body Guard arts, while his mother instructed him in etiquette, music and courtly manner. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in quarterstaff use. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Revenge; and to protect his home
Ideals: Fighting. Bonds: Enemies, Rich, Guardian. Occupation: Body Guard
Voice: French accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1900 sp. 1 Masterwork Musical instrument.
Trey Gracey, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in earthy colors with a brown and grey handkerchief worn on his left side. His brown hair is lengthy and is close to two feet long. He has gray eyes and a brown hat with a grey feather.
Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is skeptical of what others tell him and is slow to trust.
History: The child of western immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He moves from town to town, unable to find a place to settle.
Motivation: He seems to be bored by most things; and further expansion of business
Ideals: Athletic. Flaws: Insane, Shy, Mundane. Bonds: Immigrant, Job. Occupation: Barber
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 46 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 9000 sp. Obsidian (6 gp). Bloodstone (80 gp). Obsidian (6 gp). Jade (150 gp). Jet (150 gp).
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Their contribution stands as a beacon of hope for all adventurers!