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NPC Generator

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Advanced [show]


Anselm Atherton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple green robe with black stripes complete with hood. His tied-back hair is brown. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born several months after his father was called into army service. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to trick people and travel the world for free.

Motivation: He seems to be bored by most things; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Mundane. Bonds: Nature, Military, Criminal record. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

Anselm Atherton, Male Human Druid 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp. Moss agate (12 gp).


Social Check DCs


Hamil TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears green painted combat armor at almost all times. He has a long white beard with little hanging trinkets. His eyes are a pleasant blue.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Hamil studied abroad. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He became a Animal Trainer soon after.

Motivation: Halfling compassion; and expand his business

Ideals: Gifted. Flaws: Racist. Bonds: Job, In love. Occupation: Animal Trainer

Voice: Timid voice

Attributes [hide]

Hamil TellPenny, Male Halfling Warlock 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)16 (+3) 8 (-1)10 (+0)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Sylvan, Druidic
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 900 gp. Aquamarine (300 gp). Black pearl (300 gp).


Social Check DCs


Chem Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft grey waves gently in the breeze and is in decent physical shape. He has black hair. His silver eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Professionalism, Gifted. Flaws: Shy. Bonds: Rich, Military. Occupation: Sculptor

Voice: Complex vocabulary, royal

Attributes [hide]

Chem Carrion, Male Tiefling Barbarian 8
Medium (5'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 68 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 9 (-1)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


William Compton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a brown costume with the symbols of death on his torso. His skin is also unnaturally pale. He has moderate length red hair. His blue eyes peer out from beneath his Stetson brown hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: William lived on a farm with his father, near the main road leading to a nearby town. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been saving his money to try and buy his brother's freedom.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Ugly. Bonds: Job, Adventurer, Family, Religious. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

William Compton, Male Human Monk 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)11 (+0) 14 (+2)11 (+0)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4

Possessions: 500 sp. Moss agate (12 gp). 1 Banded mail.


Social Check DCs


Gimble Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling amber eyes.

Personality: He is calm most of the time but flees social interaction. He takes great joy in being the best Soapmaker in town.

History: He was born in the north, but his parents moved at a very young age to the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gimble grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gimble. Recently he has begun working with bootleggers and crooks.

Motivation: To pay off his debts; and a rival would like him out of the picture

Flaws: Shy. Bonds: Job, Immigrant, Criminal record, Debt. Occupation: Soapmaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Gimble Wildwander, Male Gnome Warrior 14
Small (3'8") Gnome, Neutral Evil (CR 14)
Armor Class 12
Hit Points 107 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)13 (+1) 14 (+2)9 (-1)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +4

Possessions: 5000 gp. Red-brown spinel (40 gp). Alexandrite (1300 gp). Blue star sapphire (1200 gp). Silver pearl (40 gp). Lapis lazuli (4 gp). Freshwater pearl (4 gp). Pink pearl (40 gp). Golden pearl (40 gp). Blue diamond (4000 gp). Sardonyx (30 gp). Azurite (4 gp). Alexandrite (1300 gp). Fiery yellow corundum (1200 gp). Jasper (30 gp). Black pearl (1300 gp). Star ruby (1200 gp).


Social Check DCs

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