Riardon Ariessus, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'10" and is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. He has no hair. He is baby faced.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: When he was but 5 years old his parents immigrated from the south. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Joker. Flaws: Ugly, Insane. Bonds: Rich, In love, Immigrant. Occupation: Spice Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: Amber (110 gp). 1 Masterwork Heavy steel shield.
Qualen Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He has a black handlebar mustache and slicked back black hair. He has gleaming, smiling violet eyes.
Personality: His tongue was cut out and he uses sign language. A true patriot, Qualen would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the north, but his parents moved at a very young age to the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Flaws: Disease. Bonds: Attractive, Rich, Military, Immigrant. Occupation: Sellsword
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Auran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Solomon Dayton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is cut short with large spiked bangs in the front. He has green eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He misses his home and complains about the freezing weather, even in summer.
History: Solomon lived on a farm with his father, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Gardener kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Athletic, Joker. Bonds: Immigrant, Family, Criminal record. Occupation: Gardener
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 220 gp.
Tordek Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses in collared shirts and wears a proper scarf over his head. He keeps his auburn hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He left for the east, certain he would find work there.
Motivation: Retire the richest man in the east.
Ideals: Passionate. Flaws: Insomniac. Bonds: Poor, Immigrant, Nature. Occupation: Weaver
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 11)
Armor Class 10
Hit Points 58 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Abyssal, Goblin
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 2300 gp. Azurite (9 gp). Hematite (9 gp). Deep green spinel (40 gp). Bloodstone (50 gp). Moss agate (9 gp). Amethyst (40 gp). Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Left-Handed In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a tight white one piece outfit complete with pants, hood, and a cape and is in decent physical shape. His black fur is knotted and matted. His blue eyes lackadaisically let the world flow into them.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Further he is a bit of a stoner and is frequently out of it.
History: He was raised in a island tribe. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Unemployed for the past few years.
Motivation: He wants to get laid; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Addict. Bonds: Nature, Job, Has a crush. Occupation: Unemployed
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 59 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp. Sardonyx (60 gp).
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