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Advanced [show]


Cory Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered blue stockings. He is bristling with hidden weapons, mostly spears and hand crossbows. He has dyed his greying red hair a little too much giving a sharp red color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of eastern immigrants he idolized his mother. His first spouse was a Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Insane. Bonds: Criminal record, Family, Immigrant. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Cory Carlisle, Male Human Druid 2
Medium (5'5") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)15 (+2) 17 (+3)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 360 gp. 1 Half-Plate.


Social Check DCs


John Stansfield, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His broad hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He acts crazy and hedonistic. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Justice. Flaws: Ugly, Hedonist. Bonds: Religious. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

John Stansfield, Male Human Cleric 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills History +4, Performance +2
Senses Passive Perception 11
Languages Common, Giant, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Edge Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears tight fitting clothing which further accentuates his frame. He keeps his brown fur in a flapper bob. His amber unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Glassblower. A true patriot, Edge would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: He wants nothing more than to rejoin the army; and to be a cook again

Flaws: Disease. Bonds: Attractive, Job, Military, Slave. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Edge Mirror, Male Tabaxi Ranger 2
Medium (6'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Ombul Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This southern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. His silver hair is cut short. His eyes are a pleasant amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to loving parents in a slum to the south. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur, Joker. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Sage

Voice: Raspy

Attributes [hide]

Ombul Goodbarrel, Male Halfling Cleric 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 19 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 12 (+1)10 (+0)
Skills Arcana +4, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. His fur is short and yellow. He has a dull look in his yellow eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a criminal king-pin and mafia family Drifting was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Drifting decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Optimist, Gifted. Bonds: Criminal record, Job. Occupation: Stylist

Voice: Strong lisp

Attributes [hide]

Drifting In Woods, Male Tabaxi Adept 4
Medium (5'11") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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