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Advanced [show]


Chay Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He wears a black tunic with white highlights, and long blue pants that bunch up around his shoes, and his gloved hand is found clutching a rapier. He has a long black beard with little hanging trinkets. His fierce brown eyes like to dwell on things.

Personality: He has always had a great fascination with Halfling culture. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Chay took refuge in the old dungeon and found the beat up rapier and armor he uses now. He has never given up on his dancing dream.

Motivation: A strong sense of loyalty to Halfling people; and he has money and likes to spend it

Ideals: Optimist, Artistic. Flaws: Racist. Bonds: In love, Nature, Rich. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Chay Fatrabbit, Male Halfling Ranger 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)16 (+3) 12 (+1)14 (+2)
Skills Athletics +3, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Undercommon, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Henry Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. He has no hair. His eyes, though not visible through his cowl, are brown.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is afraid of women and trembles around them

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 14th year, his parents were killed by a orcs raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. He was granted martial powers by his dying sister.

Motivation: Someone believes him a fraud.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Enemies. Occupation: Armorer

Voice: Speaks through clenched teeth

Attributes [hide]

Henry Hill, Male Half-Elf Druid 2
Medium (4'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)11 (+0) 9 (-1)10 (+0)
Skills History +2, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 190 gp.


Social Check DCs


Aldous Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He sports brown clothing, slightly heavier than average wear. His tied-back hair is red. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Energy wise he seems alert and responsive.

History: He was raised in a desert tribe. He worked as a nervous Architect and found it very stressful. He has set out to sabotage the competition.

Motivation: He is compelled to act according to his religious beliefs; and expand his business

Ideals: Optimist, Professionalism. Bonds: Nature, Job, Religious. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Aldous Holland, Male Half-Elf Druid 9
Medium (5'0") Half-Elf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Insight +5, Investigation +6
Senses Passive Perception 12
Languages Common, Elven, Auran, Draconic, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Sapply Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. He is an epitome of beauty. His hair is short and black. His eyes are a pleasant blue.

Personality: He is mildly Gnome supremacist, though he does not identify as such. A true patriot, Sapply would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 6 years old his parents immigrated from the north. He worked as a nervous Cartwright and found it very stressful. He then took over the family business and is one of the better Cartwright for hire.

Motivation: To be a Butcher again; and expand his business

Flaws: Racist. Bonds: Attractive, Military, Immigrant, Job. Occupation: Cartwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Sapply Wildwander, Male Gnome Cleric 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 15
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Medicine +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 32000 sp.


Social Check DCs


Anselm Byron, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His head has been shaved. His eyes are brown.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of western immigrants he idolized his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the west, certain he would find work there.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Depressed. Bonds: Immigrant, Military, Rich. Occupation: Herbalist

Voice: Whispers

Attributes [hide]

Anselm Byron, Male Human Fighter 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 12
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 130 gp.


Social Check DCs

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