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Advanced [show]


Ûkrom Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in grey turtlenecks beneath a green coat with yellow slacks. His tied-back hair is black. His eyes are green and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 15 years.

Motivation: He wants to meet his childhood hero; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Military, Rich, Job, Adventurer. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Ûkrom Harrington, Male Half-Orc Cleric 2
Medium (6'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)9 (-1) 12 (+1)8 (-1)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 2000 cp.


Social Check DCs


Euron Art, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in an above average manner. He wears his red hair up. His eyes are likewise black. His teeth are white and perfect.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also is a firm believer in the manly ideal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Over the years he perfected his riding and shooting skills. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Flaws: Impulsive, Disease. Bonds: Attractive, Criminal record, Nature. Occupation: Banker

Voice: Old Prospector

Attributes [hide]

Euron Art, Male Tiefling Barbarian 6
Medium (5'6") Tiefling, Lawful Evil (CR 6)
Armor Class 10
Hit Points 50 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)9 (-1) 13 (+1)14 (+2)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Andram Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a lot of dark rich colors, with gold accents. His hair is silver and very short. His red eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Andram Hurt, Male Tiefling Warrior 6
Medium (6'5") Tiefling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 10 (+0)17 (+3)
Skills Performance +6, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 3000 sp. Freshwater pearl (8 gp). White opal (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears a weathered and beat up set of banded mail beneath an oversized grey coat. His right leg appears badly burned and disfigured. He wears a deerstalker hat to hide his balding. His fierce white eyes like to dwell on things.

Personality: He has a massive crush on the younger sibling of the Junk Dealer who has hired him part-time. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's attracted to the PC; and he desires power and/or immortality

Ideals: Gifted. Bonds: Has a crush, Adventurer. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Sammal Mockery, Male Tiefling Sorcerer 2
Medium (6'4") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Simple lock.


Social Check DCs


Sapply Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'4", this man is wearing colorful clothing, dressed as a Actor. His auburn hair is lengthy and is close to two feet long. His hazel eyes lackadaisically let the world flow into them.

Personality: He will rave to anyone who will listen. Sapply enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the south to a Actor, Sapply learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 5 years.

Motivation: He is unsatisfied with his job; and he is terrified, and will act out of fear

Flaws: Insane, Hedonist, Fearful. Bonds: Job. Occupation: Actor

Voice: Speaks with squeezed throat

Attributes [hide]

Sapply Horcusporcus, Male Gnome Sorcerer 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 9000 cp. Golden yellow topaz (900 gp). 2 Smokesticks.


Social Check DCs

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