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NPC Generator

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Advanced [show]


Thervan Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a yellow costume with the symbols of the four houses of cards on his torso. His auburn hair is still thick. He has amber eyes and a yellow hat with a violet feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Thervan was born the youngest of three triplets. After coming to the age of reason, Thervan took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and wants to raise his children well

Ideals: Professionalism, Gifted, Philantrophist. Flaws: Impulsive. Bonds: Family. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Thervan Ilphelkiir, Male Elf Monk 5
Medium (5'4") Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 11 (+0)17 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Orryn Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invites people to come help in his community garden.

History: He was born in the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor

Ideals: Philantrophist. Flaws: Terse, Greedy. Bonds: Attractive, Immigrant, Job. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Orryn Cobblelob, Male Gnome Wizard 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)17 (+3) 9 (-1)11 (+0)
Skills Animal Handling +1, Nature +5
Senses Passive Perception 9
Languages Common, Gnome, Giant, Aquan, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 18000 cp. 4 Antitoxin. 3 Tanglefoot bags.


Social Check DCs


Grumbar Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of maces on his belt, each one with a sapphire on the hilt. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is fixated on the number 42. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Logical. Flaws: Ugly, Insane. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Grumbar Cooper, Male Half-Orc Ranger 8
Medium (5'1") Half-Orc, Chaotic Good (CR 8)
Armor Class 11
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)11 (+0) 15 (+2)16 (+3)
Skills Persuasion +6, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 120000 cp. Blue star sapphire (700 gp). Citrine (80 gp). Blue sapphire (700 gp). Chalcedony (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'1" and is dressed in earthy colors with a black and red handkerchief worn on his right side. He wears his black hair down. His amber eyes dart from person to person.

Personality: He loves telling others what to do and how they should feel about things. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Ozyman lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Ozyman took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his brother recently and the two have been together since.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Opinionated, Gifted. Flaws: Hedonist. Bonds: Family, Religious. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Ozyman TellPenny, Male Halfling Expert 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 18 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6

Possessions: 2000 sp.


Social Check DCs


Horhog Royston, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fighting clothing, which leaves very little to the imagination. His blonde hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Horhog was raised in a hard working conservative environment. He worked as a nervous Navigator and found it very stressful. He has achieved small success as a Navigator.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Navigator

Voice: American accent

Attributes [hide]

Horhog Royston, Male Half-Orc Adept 13
Medium (5'9") Half-Orc, Neutral Evil (CR 13)
Armor Class 11
Hit Points 89 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)8 (-1) 17 (+3)12 (+1)
Skills Nature +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333210

Possessions: 2000 gp. Amethyst (100 gp). Amethyst (100 gp). Citrine (70 gp). Malachite (4 gp). Silver pearl (100 gp). Blue quartz (4 gp). Bloodstone (70 gp). Bloodstone (70 gp). Sardonyx (70 gp). Iolite (70 gp).


Social Check DCs

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