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NPC Generator

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Advanced [show]


Godfrey Byron, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. His chestnut hair is cut short with large spiked bangs in the front. His eyes are amber and he is always smoking a pipe.

Personality: He acts crazy and hedonistic. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his sister before him, after school he went straight into learning to become a Unemployed. He struck the Unemployed job and began his own company from there.

Motivation: To be a Weaver again.

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Poor, Job. Occupation: Unemployed

Voice: Old thin voice

Attributes [hide]

Godfrey Byron, Male Human Barbarian 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 11 (+0)8 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Terran, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 300 sp. 4 Tanglefoot bags.


Social Check DCs


Vilberg Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is dressed in a clean brown cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. He has wavy black hair. His hazel eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Mercenary like his father before him.

Motivation: To be a Sculptor again.

Ideals: Entrepeneur. Flaws: Cynical. Bonds: Slave, Job, Mentor. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Vilberg Fidget, Male Half-Orc Bard 11
Medium (5'8") Half-Orc, Neutral Good (CR 11)
Armor Class 10
Hit Points 60 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)6 (-2) 9 (-1)12 (+1)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 14000 sp. Malachite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dazzazn Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in an above average manner. He wears his black crest down. He is very pretty but has cold, dead eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and seeks redemption

Ideals: Philantrophist. Flaws: Cynical, Antagonistic. Bonds: Attractive, Poor. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Dazzazn Zzzxaaxthroth, Male Dragonborn Fighter 9
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 51 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)10 (+0) 10 (+0)13 (+1)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1600 gp. Cloth of gold vestments (60 gp). Fire opal pendant on a fine gold chain (1800 gp).


Social Check DCs


Xappan Victory, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. His white eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Xappan will drive conversation. He would rather hide behind his crafts than deal with other people.

History: He was born to a criminal king-pin and mafia family Xappan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Xappan decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Extrovert, Artistic. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Stableman

Voice: German accent

Attributes [hide]

Xappan Victory, Male Tiefling Expert 1
Medium (6'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 15 (+2)17 (+3)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Frederick Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a cross on it. His chestnut hair is styled in orderly dreadlocks. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered

History: He served in the navy to pay for his family's outstanding loans. Frederick was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Frederick decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Military, Criminal record. Occupation: Doctor

Voice: Shortens vowels

Attributes [hide]

Frederick Meliamne, Male Half-Elf Warrior 5
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills History +4, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp. Freshwater pearl (15 gp). Onyx (20 gp). Star rose quartz (20 gp). Emerald (1200 gp).


Social Check DCs

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