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NPC Generator

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Advanced [show]


Zunn Bing, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop hair cut. His thin eyebrows rest above his beady green eyes.

Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zunn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world.

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly, Impulsive. Occupation: Soapmaker

Voice: Pirate accent

Attributes [hide]

Zunn Bing, Male Half-Orc Aristocrat 5
Medium (6'6") Half-Orc, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Deception +4, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Percival Starks, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'9". He very much looks the part of a Shepherd, and his gloved hand is found clutching a greataxe. He has wavy auburn hair. His eyes are brown.

Personality: He is business-like. He takes instructions and follows them to the letter. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Sold as a small child to a slaver, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with lycanthropy at a very young age, Percival has worked very hard to control his curse. He struck the Shepherd job and began his own company from there.

Motivation: Seeks redemption; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Disease. Bonds: Job, Criminal record, Mentor. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Percival Starks, Male Half-Elf Aristocrat 5
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)17 (+3) 16 (+3)15 (+2)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 13
Languages Common, Elven, Draconic, Giant, Infernal
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Don Northcott, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a long golden beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He has a minor phobia of water and hates getting wet.

History: The child of a Jeweler, who enjoyed hunting, Don was taken on many hunting expeditions. He has had some formal writing training, and achieved minor success. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: He is wracked by social anxiety.

Ideals: Artistic. Flaws: Fearful. Bonds: Adventurer, Attractive, Nature. Occupation: Masseuse

Voice: Farmer accent

Attributes [hide]

Don Northcott, Male Human Expert 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 30 gp.


Social Check DCs


Nykkan Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'5" western man, he wears a white costume with the symbols of the sun god on his torso. He wears a Stetson hat to hide his balding. His eyes are likewise red. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. He invites people to come help in his community garden.

History: Nykkan lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Tailor, but he got bored and became a Weaver. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and balancing his hectic life and new weaver responsibilities is difficult

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Family, Job. Occupation: Weaver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nykkan Qyxpahrgh, Male Dragonborn Wizard 2
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 10 (+0)17 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Tindall, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears loose pants and a collared shirt complete with sweater beneath his coat. With a patchy chestnut beard and wild chestnut hair. His gray eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Barrister. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken from his home at a very young age. He was granted necromantic powers by his dying brother.

Motivation: To get a good night's sleep; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Adventurer, Slave. Occupation: Barrister

Voice: Raspy

Attributes [hide]

Gerald Tindall, Male Human Adept 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 gp.


Social Check DCs

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