Uthûg Yeardley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears red trousers with black and grey striped suspenders. He wears various colorful collared shirts. He has moderate length golden hair. He wears round tiny glasses practically rammed into his face.
Personality: He likes to make people angry or surprised. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born into a rich family. In his youth he was a Brewer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He now mingles about in high society.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Athletic, Fighting. Flaws: Antagonistic, PTSD. Bonds: Rich. Occupation: Armorer
Voice: Slurs words
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
Ahrim Mockery, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a white broad hat and white clothes, and is pretty ugly. His broad hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has all his life been fascinated with dancing.
History: He was born on a small isolated farm. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Tiefling compassion; and wishes to resurrect an old love
Ideals: Disciplined, Artistic. Flaws: Ugly, Insane, Racist. Bonds: Nature. Occupation: Shoemaker
Voice: Relaxed voice
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 46 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal, Aquan
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1000 gp. Alexandrite (800 gp). Golden yellow topaz (800 gp). Azurite (13 gp). Obsidian (13 gp). Deep blue spinel (800 gp). 1 Medium magic item. 1 Medium magic item.
Nicholas Hill, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'4". He wears a simple brown robe with blue stripes complete with hood, and his gloved hand is found clutching a pickaxe. His long chestnut hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily eccentric. He also is a firm believer in the manly ideal.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Spy responsibilities is difficult.
Flaws: Insane, Impulsive. Bonds: Rich, Job. Occupation: Spy
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 10 pp.
Abad Fealty, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear white pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His dark red hair is unkempt and raggedy. His white eyes dart from person to person to random spaces in the air.
Personality: Abad is depressed about a lot of things. He tends to be a nihilist. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he loathes his own lifestyle
Ideals: Logical. Flaws: Ugly, Depressed, Disease. Bonds: Poor. Occupation: Seamstress
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 16)
Armor Class 10
Hit Points 102 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 2 | 1 |
Possessions: 12000 gp. Rock crystal (80 gp). Moss agate (16 gp). Rhodochrosite (16 gp). Black opal (1600 gp). Red garnet (150 gp). Blue star sapphire (1600 gp). Deep blue spinel (500 gp). Citrine (80 gp). Azurite (16 gp). Black pearl (500 gp). Zircon (80 gp). Golden yellow topaz (500 gp). Deep green spinel (150 gp). Brown-green garnet (150 gp). Fire opal (1600 gp). Jasper (80 gp). Silver pearl (150 gp). Black pearl (500 gp). Obsidian (16 gp). Citrine (80 gp). Chrysoprase (80 gp). Tourmaline (150 gp). Chrysoberyl (150 gp). Moss agate (16 gp).
Shifting In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tan trousers with pastel and grey striped suspenders. He wears various colorful collared shirts. He carries with him a set of falchions, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His fur is greying and his face has many wrinkles. His green eyes are passionate and lively.
Personality: He is fixated on the number 41. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Immigrant, Rich. Occupation: Butcher
Voice: High pitched and raspy
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Halfling, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 60 pp.
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