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NPC Generator

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Advanced [show]


Mûg Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky blue painted plate armor. His golden hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Flattery will make him almost putty in your hands.

History: Mûg was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist. Flaws: Selfish. Bonds: Immigrant, Attractive, Adventurer. Occupation: Weaver

Voice: German accent

Attributes [hide]

Mûg Lincoln, Male Half-Orc Wizard 7
Medium (5'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +5, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Halfling, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 90 pp.


Social Check DCs


Ozyman Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears green cloth garments or leather armor. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes peer out from beneath his top green hat.

Personality: Aggressive, abrasive, and angry, Ozyman embodies much of what other species detest in the Halflings. He uses divination through singing.

History: He was born blind and as such lacked many opportunities for work. Ozyman liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Antagonistic, Disease. Bonds: Nature. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Ozyman Tallfellow, Male Halfling Barbarian 8
Small (3'3") Halfling, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 85 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)17 (+3) 17 (+3)16 (+3)
Skills Animal Handling +6, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Gnoll, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 300 gp. Deep green spinel (60 gp). Rhodochrosite (12 gp). Star rose quartz (60 gp). Aquamarine (700 gp). Red-brown spinel (60 gp). 1 Minor magic item.


Social Check DCs


Clerebold Chester, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His whole body is exceptionally muscular. His brown hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 53. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to loving parents in a slum to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Poor, Immigrant. Occupation: Sage

Voice: High pitched, excited

Attributes [hide]

Clerebold Chester, Male Human Warrior 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Gomory Mitchell, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is typically in his Laborer uniform. His broad hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Laborer.

Motivation: Sabotage a competitor; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Opinionated, Gifted, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Gomory Mitchell, Male Human Druid 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)15 (+2) 10 (+0)9 (-1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Terran
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Taklinn Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle, and is pretty ugly. He has a very tight haircut. His eyes are a pleasant violet.

Personality: Calm and collected, he is a well trained Tanner. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Taklinn grew up listening to his father's many stories. He was an apprentice working in his father's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Fearful. Bonds: Job, Adventurer. Occupation: Tanner

Voice: Mumbles to self between sentences

Attributes [hide]

Taklinn Eversharp, Male Dwarf Druid 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 18 (+4)13 (+1)
Skills Animal Handling +6, Arcana +3
Senses Passive Perception 14
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 350 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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