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Advanced [show]


Ernest Landon, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He likes to wear pastel tank tops with yellow pants. His auburn hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He was granted martial powers by his dying sister.

Motivation: To reunite with his absent father.

Ideals: Gifted, Athletic. Flaws: Ugly, Selfish. Bonds: Family. Occupation: Slave Trader

Voice: pre-pubescent

Attributes [hide]

Ernest Landon, Male Human Rogue 11
Medium (6'1") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 50 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 12 (+1)12 (+1) 17 (+3)15 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4

Possessions: 330 pp. Obsidian (16 gp). White opal (1300 gp). Sardonyx (80 gp). Deep blue spinel (500 gp). Deep blue spinel (500 gp). Blue quartz (16 gp). Onyx (80 gp). Alexandrite (500 gp). Red garnet (100 gp). Freshwater pearl (16 gp).


Social Check DCs


Ralf Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear grey tank tops with tan pants, and is pretty ugly. He has no hair. His green eyes dart from person to person.

Personality: He is business-like. He takes instructions and follows them to the letter. He is an amazing painter.

History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ralf grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ralf. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Professionalism, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Criminal record. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Ralf Madden, Male Half-Elf Expert 2
Medium (5'6") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 16 (+3)10 (+0)
Skills Arcana +1, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Flame Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His white fur, when down, is lengthy. He has a dull look in his blue eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a pair of adventurers, Flame grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and retire the richest man in the west

Ideals: Entrepeneur. Bonds: Poor, Family, Adventurer. Occupation: Bather

Voice: Strong lisp

Attributes [hide]

Flame Of Clay, Male Tabaxi Sorcerer 1
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 17 (+3)12 (+1)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Brottor Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tight fitting brown shirt and pants. He has no hair. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Interpreter business at a young age. He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Interpreter.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Job, Slave. Occupation: Interpreter

Voice: Middle-eastern accent

Attributes [hide]

Brottor Broodfist, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)18 (+4) 13 (+1)9 (-1)
Skills Arcana +6, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Sylvan, Draconic, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 210 gp. 2 Acid flasks.


Social Check DCs


Warryn Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. He has wavy golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Calm and collected, he is a well trained Spy. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Warryn is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Warryn grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Spy.

Motivation: He has money and likes to spend it.

Ideals: Justice. Flaws: Insomniac. Bonds: Job, Adventurer, Rich. Occupation: Spy

Voice: Squeaky

Attributes [hide]

Warryn Quillsharpener, Male Gnome Wizard 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 8 (-1)13 (+1)
Skills Nature +2, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 200 gp. 1 Climber’s kit.


Social Check DCs

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