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NPC Generator

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Advanced [show]


Baern Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he sports grey clothing, slightly heavier than average wear. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Baern was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Slave Trader, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Entrepeneur. Bonds: Job, Poor, Criminal record. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

Baern Goldfinder, Male Dwarf Bard 1
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Athletics +2, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: Just what you see.


Social Check DCs


Igden Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: This southern man sports tan clothing, slightly heavier than average wear. His clothes are grease stained in places. His auburn hair, when down, is lengthy. His green eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Assassin, who enjoyed hunting, Igden was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Professionalism. Flaws: Depressed. Bonds: Poor, Immigrant, Nature. Occupation: Painter

Voice: Stutters

Attributes [hide]

Igden Rofferton, Male Gnome Commoner 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Terran, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. White pearl (160 gp). Jet (160 gp). Golden yellow topaz (1000 gp). Deep green spinel (160 gp). 1 Minor magic item.


Social Check DCs


Gerald Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants, and he perpetually has his sickle ready. His hair is long and white with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a brothel owner, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Human people; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting, Disciplined. Flaws: Hedonist, Racist. Bonds: Mentor. Occupation: Baker

Voice: Spits words with contempt

Attributes [hide]

Gerald Hornsby, Male Human Druid 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 800 gp.


Social Check DCs


Alberich Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair is long and white with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alberich grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alberich. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Criminal record. Occupation: Spice Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alberich Trueanvil, Male Dwarf Monk 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 14 (+2)10 (+0)
Skills History +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp. 1 Chain shirt.


Social Check DCs


Valorean Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man is generally well dressed albeit a few years behind the times. His crest is blue and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Valorean lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Optimist, Joker. Bonds: Attractive, Poor, Family. Occupation: Weaver

Voice: Timid voice

Attributes [hide]

Valorean Verthisathurgiesh, Male Dragonborn Bard 18
Medium (6'5") Dragonborn, Neutral Good (CR 18)
Armor Class 12
Hit Points 70 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Arcana +7, Stealth +8
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444

Possessions: 700 pp. Sardonyx (60 gp). Azurite (10 gp). Aquamarine (700 gp). Moonstone (60 gp). Black pearl (700 gp). White opal (500 gp). Sardonyx (60 gp). Alexandrite (700 gp). Chrysoprase (60 gp). Aquamarine (700 gp). Violet garnet (700 gp). Lapis lazuli (10 gp). Moss agate (10 gp). Deep blue spinel (700 gp). Moonstone (60 gp). Aquamarine (700 gp). Citrine (60 gp). Blue-white diamond (6000 gp). Black pearl (700 gp). Tiger eye turquoise (10 gp). Moonstone (60 gp). Black star sapphire (500 gp). Coral (150 gp). Moonstone (60 gp). Carnelian (60 gp). Golden yellow topaz (700 gp). Sard (60 gp). Rhodochrosite (10 gp). Jade (150 gp). Blue quartz (10 gp). Red garnet (150 gp). Tiger eye turquoise (10 gp). Violet garnet (700 gp). Chalcedony (60 gp). 1 Medium magic item.


Social Check DCs

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