Joser Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is golden. His hazel eyes are passionate and lively.
Personality: Joser hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is lazy and tries to find solutions quickly.
History: From birth he was tutored by a cruel and relentless mentor. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Artistic. Flaws: Lazy. Bonds: Mentor. Occupation: Bowyer
Voice: Creaky witch voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 9)
Armor Class 13
Hit Points 50 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. Sapphire pendant on gold chain (2900 gp). Solid gold idol (200 gp). Black velvet mask with numerous citrines (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerbo Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'3" and wears just a grey suit. He wears a broad hat to cover his moderate length black hair. He has a tattooed face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.
Motivation: Regain custody of his daughter; and he is greedy
Ideals: Optimist, Philantrophist. Flaws: Mundane. Bonds: Rich, Family. Occupation: Dyer
Voice: Rolls R's
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 320 gp.
Namfoodle Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears bulky pastel painted plate armor, and is pretty ugly. His white hair, when down, is lengthy. His hazel eyes dart from person to person.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Namfoodle was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and an old rival family wants him found
Ideals: Joker, Impeccable. Flaws: Ugly. Bonds: Family, Poor. Occupation: Brewer
Voice: Raspy
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 37000 sp. 3 Thunderstones. 3 Antitoxin. 1 Alchemist’s fire.
Shamash Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses like a well dressed Courier does. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a clover on it. His long scarlet crest is drawn into a two foot long braid. His red eyes are slightly larger than normal.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with his god.
History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Courier for the past few years.
Motivation: His religion dominates his actions; and expand his business
Ideals: Gifted. Bonds: Job, Attractive, Religious, Mentor. Occupation: Courier
Voice: Jittery and nervous
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 54 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
Possessions: 1500 gp. Sard (50 gp). Aquamarine (200 gp). Lapis lazuli (12 gp). Jade (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dondon Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He carries a battered halberd and tarnished nunchaku as well. His black hair is cut jaggedly and amateurishly. This green eyed southerner is not easily forgotten.
Personality: He exudes charisma. He is a tour de force of persuasion. He is lazy and tries to find solutions quickly.
History: Dondon hails from a village terrorized by dire rats. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: A deep hatred of dire rats.
Ideals: Fighting. Flaws: Lazy. Bonds: Attractive, Enemies. Occupation: Ploughman
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 12)
Armor Class 13
Hit Points 96 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 200 pp. Coral (80 gp). Rich purple corundum (900 gp). Iolite (50 gp). Tiger eye turquoise (7 gp). Smoky quartz (50 gp). Eye agate (7 gp). Malachite (7 gp). Freshwater pearl (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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