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Advanced [show]


Darrow Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With bright golden hair and a scraggly beard. His eyes are a pleasant violet.

Personality: A skeptical and narcissistic man, Darrow's first love is himself. His second love is also himself. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Halfling compassion.

Ideals: Impeccable. Flaws: Racist, Antagonistic. Bonds: Has a crush. Occupation: Crown-heir

Voice: American accent

Attributes [hide]

Darrow Whispermouse, Male Halfling Warlock 5
Small (2'11") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 15 (+2)16 (+3)
Skills Deception +6, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 100 gp.


Social Check DCs


Hunter Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black feathered hat and black clothes. He has shaved his head bald. His eyes are amber and he is always smoking a pipe.

Personality: Eccentric and domineering, Hunter will drive conversation. He is a font of random trivia from the lore and stories he has discovered

History: He was born in a small desert village. His mother took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Ideals: Extrovert, Logical. Flaws: Insane. Bonds: Nature, Adventurer. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

Hunter Staurheim, Male Half-Elf Barbarian 4
Medium (5'6") Half-Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 50 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 19 (+4)14 (+2)
Skills Insight +6, Religion +3
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Star ruby (500 gp). Azurite (5 gp). Blue sapphire (500 gp). 1 Everburning torch. 3 Smokesticks. 7 Acid flasks.


Social Check DCs


Harvest Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a pastel costume with the symbols of death on his torso. His gray fur is singed and shortened. His eyes are green and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with his god.

History: Gifted from a young age, Harvest studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying brother.

Motivation: His religion dominates his actions; and a deep hatred of orcs

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Banker

Voice: Timid voice

Attributes [hide]

Harvest Of Passion, Male Tabaxi Fighter 10
Medium (6'0") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 83 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Athletics +6, Medicine +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6

Possessions: 1600 gp. Embroidered and bejeweled glove (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His fur is orange and curly. He has gleaming, smiling green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Quick studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted druidic powers by his dying sister.

Motivation: His religion dominates his actions.

Ideals: Athletic, Gifted. Flaws: Ugly, PTSD. Bonds: Religious. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Quick Shoe, Male Tabaxi Druid 4
Medium (5'1") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)9 (-1) 12 (+1)18 (+4)
Skills Investigation +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 300 gp. 7 Acid flasks.


Social Check DCs


Oppleby Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of clubs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His golden hair is thinning but still full. He wears an eyepatch.

Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a necromancer, Oppleby was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now owns his own business.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Mentor. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Oppleby Folkor, Male Gnome Barbarian 3
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 32 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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