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Advanced [show]


Brug Law, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his red hair well, parting it to the left. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses divination through singing.

History: He was born to a criminal king-pin and mafia family Like his father and his brother before him, after school he went straight into learning to become a Tailor. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Bonds: Poor, Immigrant, Criminal record, Job. Occupation: Tailor

Voice: Old Prospector

Attributes [hide]

Brug Law, Male Half-Orc Commoner 7
Medium (6'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 14
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 80 pp. Jasper (70 gp). Moonstone (70 gp). Fiery yellow corundum (500 gp). Red garnet (60 gp).


Social Check DCs


Dimble Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a grey Stetson hat and grey clothes. His silver hair is unkempt and raggedy. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Dimble grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult.

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Merchant

Voice: pre-pubescent

Attributes [hide]

Dimble Gimlen, Male Gnome Warlock 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 10 (+0)18 (+4)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 1800 sp. 1 Hourglass.


Social Check DCs


Shane Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bristling with hidden weapons, mostly longbows and nunchakus. His long red hair reaches down to his waist. His violet eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy and tries to find solutions quickly.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shane grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shane. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: He is a bit of a kleptomaniac.

Ideals: Logical. Flaws: Antagonistic, Lazy. Bonds: Poor, Criminal record. Occupation: Bookbinder

Voice: Breathy voice

Attributes [hide]

Shane Withrethin, Male Half-Elf Druid 15
Medium (4'9") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 108 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)9 (-1) 13 (+1)13 (+1)
Skills Performance +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 8000 gp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). An abacus with copper, silver and gold markers (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold and topaz bottle stopper cork (1100 gp). A small bag of saffron. (100 gp). Gold and topaz bottle stopper cork (1100 gp). Gold and topaz bottle stopper cork (1100 gp). A necklace of small pink pearls (1000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp).


Social Check DCs


Alston Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and wears a worn and beaten armor. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Alston and his spouse have recently divorced.

Motivation: He feels threatened by others; and he has money and likes to spend it

Flaws: Antagonistic, Shy, Fearful. Bonds: Military, Rich. Occupation: Barrister

Voice: Scratchy, weak

Attributes [hide]

Alston Loofollue, Male Gnome Sorcerer 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)11 (+0) 16 (+3)15 (+2)
Skills Sleight of Hand +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 8000 cp.


Social Check DCs


Rangrim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This western man wears a worn and beaten armor. His clothes are grease stained in places. His hair is red and very short. His thin eyebrows rest above his beady amber eyes.

Personality: Confrontational and typically high on some drug or another. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the west. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Flaws: Ugly, Addict, Impulsive. Bonds: Poor, Immigrant. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Rangrim Daerdahk, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 130 pp. 1 Tanglefoot bags.


Social Check DCs

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