Norkruuth Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears baggy black pantaloons and a tan scarf. His crest is short and blue. He wears a mask on his face.
Personality: He speaks before he thinks and is too direct. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Norkruuth hails from a village terrorized by dire rats. His first spouse was a Sage, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: To unite with his brother; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Enemies, Family. Occupation: Glassblower
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 40 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 400 gp. 1 Half-Plate.
Nazû Coombs, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a faded coat and loose pants complete with broad hat, and a wedding ring on his left hand. His auburn hair and beard is wavy and long. His gray eyes peer out from beneath his broad blue hat.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of a Stableman, who enjoyed hunting, Nazû was taken on many hunting expeditions. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Persistence. Flaws: Fearful. Bonds: In love, Attractive, Nature. Occupation: Carpenter
Voice: Italian accent
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Gnome
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Tim Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his trident. His red hair is lengthy and is close to two feet long. This green eyed northerner is not easily forgotten.
Personality: A skeptical and narcissistic man, Tim's first love is himself. His second love is also himself. Around other people he will do his best to conceal his emotions and appear jolly.
History: He got into the Sage business at a young age. A gifted student he started as a Mayor, but he got bored and became a Sage. In the meantime he has taken over work as a Sage and occasionally as a mercenary.
Motivation: He's looking for his big break.
Ideals: Impeccable. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Sage
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 50 pp. 1 Minor magic item.
Fivin Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He prefers to wear pastel clothing when he does not wear armor. He has no hair. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: While he acts the brute, he is far gentler than he would appear. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.
Motivation: He wants revenge against drow; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Rich, Criminal record, Enemies. Occupation: Unemployed
Voice: Aggressive tone
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 600 gp. 1 Disguise kit. 1 Disguise kit. 1 Disguise kit.
Adrik Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: His tongue was cut out and he uses sign language. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Adrik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's looking for his big break.
Ideals: Extrovert, Gifted. Flaws: Insane, Disease. Bonds: Adventurer. Occupation: Tailor
Voice: Whispers
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 39 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. 1 Chain shirt.
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