Great In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. Beneath his clothing is a huge mess of scar tissue. He wears a broad hat to hide his balding. He is baby faced.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a poor family in the city he treasured whatever gifts he got. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others.
Ideals: Joker. Flaws: Fearful. Bonds: Slave, Poor. Occupation: Mayor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 14)
Armor Class 12
Hit Points 88 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 | 1 |
Possessions: Black velvet mask with numerous citrines (130 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). An abacus with copper, silver and gold markers (130 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Golden circlet with four aquamarines (2000 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Old masterpiece painting (400 gp). 1 Medium magic item.
Zed Hadley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is typically in his Hunter uniform, and carries longbows. His hair, while still mostly auburn, has prominent grey streaks. He has gleaming, smiling hazel eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Zed lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Hunter for hire.
Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and an old rival family wants him found
Ideals: Fighting, Extrovert. Flaws: Shy. Bonds: Job, Family. Occupation: Hunter
Voice: American accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Foxilon Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair and beard is wavy and long. His fierce brown eyes like to dwell on things.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He comes from a rich northern family. He worked as a nervous Glassblower and found it very stressful. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Rich, Job, Criminal record. Occupation: Glassblower
Voice: Boston accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 39 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Zepar Murder, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears brown cloth garments or leather armor. His purple hair is still thick. His red eyes dart from person to person.
Personality: Zepar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He has worked as a Blacksmith like his mother before him.
Motivation: Wants to open a new tavern.
Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Job. Occupation: Blacksmith
Voice: Posh accent
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 10)
Armor Class 14
Hit Points 42 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Halfling, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Pâsh Bristol, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his mace. He keeps his white hair in a pixie cut. His thin eyebrows rest above his beady green eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He is the product a well kept family trust fund and as such has never really known need. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Pâsh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He wants revenge against illithids; and a deep hatred of illithids
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 8000 cp.
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