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Ethereal Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. He sports a flattop fur cut. His ears are large.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: From birth he was tutored by a cruel and relentless mentor. Ethereal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Enemies, Mentor, Adventurer. Occupation: Junk Dealer

Voice: Scottish accent

Attributes [hide]

Ethereal Fang, Male Tabaxi Expert 20
Medium (6'9") Tabaxi, Neutral Good (CR 20)
Armor Class 13
Hit Points 100 (20d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Athletics +7, Sleight of Hand +9
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +7 / 5d10+1, Ranged +9 / 5d10+3, Grapple +9

Possessions: 24000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (600 gp). A roughly beaten golden orb (140 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Gold dragon comb with red garnet eye (800 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Large well-done wool tapestry (600 gp). Carved bone or ivory statuette (40 gp). Gold and topaz bottle stopper cork (800 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Sapphire pendant on gold chain (1300 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Large well-done wool tapestry (600 gp). Solid gold idol (300 gp). Old masterpiece painting (1700 gp). A delicate silver chain set with a tourmaline (40 gp). Gold dragon comb with red garnet eye (800 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). A silver and pearl hairclip (40 gp). Silver comb with moonstones (500 gp). Silver chalice with lapis lazuli gems (140 gp). Brass mug with jade inlays (600 gp). Solid gold idol (300 gp). Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold dragon comb with red garnet eye (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver ewer (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Jeweled gold crown (4000 gp). Jeweled electrum ring (4000 gp). An abacus with copper, silver and gold markers (140 gp). A necklace of small pink pearls (4000 gp). Large well-done wool tapestry (600 gp). 1 Major magic item. 1 Major magic item.


Social Check DCs


Ront Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man usually wears his tan robe and has his shield always slung over his shoulder. He has a penchant for wearing a ring with an oversized opal on his right hand. With a patchy black beard and wild black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He can speak with the recently deceased. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted, Logical. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Ront Marley, Male Half-Orc Commoner 4
Medium (6'0") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)16 (+3) 16 (+3)12 (+1)
Skills Religion +5, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Celestial, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 33000 sp. Aquamarine (300 gp). Deep green spinel (50 gp). Golden yellow topaz (300 gp).


Social Check DCs


River Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his orange fur in a flapper bob. His copper eyes dart from person to person.

Personality: Stoic and calm, he prefers to meditate than take action. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Has a crush, Job. Occupation: Body Guard

Voice: Tuts and clicks tongue

Attributes [hide]

River Mist, Male Tabaxi Wizard 10
Medium (5'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 10
Hit Points 49 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +6, Nature +6
Senses Passive Perception 12
Languages Common, Infernal, Druidic
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 200 pp. Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (1400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his scythe. His beige fur is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the east. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Pacifist, Logical. Flaws: Ugly, Antagonistic. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Tricking Thunder, Male Tabaxi Druid 5
Medium (5'4") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)16 (+3) 13 (+1)16 (+3)
Skills Animal Handling +4, Nature +6
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Shedinn Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He has styled his green crest well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a very good compulsive liar and kleptomaniac.

History: He was born to loving parents in a slum to the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shedinn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shedinn. He now owns his own business.

Motivation: Seeks redemption; and a rival would like him out of the picture

Flaws: Insane. Bonds: Job, Criminal record, Poor. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Shedinn Grrrmmballhyst, Male Dragonborn Fighter 5
Medium (6'5") Dragonborn, Neutral Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 10 (+0)13 (+1) 13 (+1)17 (+3)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 500 gp. Chrysoberyl (150 gp). Rock crystal (80 gp). Rhodochrosite (8 gp).


Social Check DCs

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