Cloak Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear pastel pants and tee shirts. He has beige fur. His green unseeing eyes seem to look past you.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised in a forest tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Flaws: Ugly, Disease, Shy, Fearful. Bonds: Nature. Occupation: Junk Dealer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 58 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 18 (+4) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll, Draconic, Abyssal, Ignan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 900 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold dragon comb with red garnet eye (400 gp). Silver chalice with lapis lazuli gems (180 gp). Jeweled electrum ring (3000 gp).
Ratlûg Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man prefers to wear brown clothing when he does not wear armor. His clothes are grease stained in places. His long black hair is drawn into a two foot long braid. His eyes are blue and catlike.
Personality: He speaks before he thinks and is too direct. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Ratlûg was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Regain custody of his son; and to reunite with his absent mother
Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Immigrant, Family, In love. Occupation: Knight
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 12)
Armor Class 13
Hit Points 77 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: Deep blue spinel (1400 gp). Jet (90 gp).
Randal Carlisle, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a black and green handkerchief worn on his left side. His brown hair is knotted and matted. He wears a mask on his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Philantrophist, Persistence. Flaws: Ugly, Antagonistic, Secretive. Bonds: Adventurer. Occupation: Armorer
Voice: Booming voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
Possessions: 2000 cp. 1 Crowbar.
Srorthen Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He wears a colorful flower in his copper crest. This gold eyed westerner is not easily forgotten.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Srorthen was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He found a children's book about a Dragonborn Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he feels kind of lost in life
Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Poor, Adventurer. Occupation: Mortician
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 32 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Qualen Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. His auburn hair, when down, is lengthy. His green eyes dart from person to person.
Personality: This man loves singing and to teach people singing more than just about anything. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He got into the Healer business at a young age. He worked as a nervous Healer and found it very stressful. He inherited the family business which he has now maintained for 9 years.
Motivation: He feels the way he acts is they only way to get by in the world; and to find somewhere to settle down
Ideals: Artistic, Impeccable. Flaws: Mundane. Bonds: Job. Occupation: Healer
Voice: Loud with bravado
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Aquan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp.
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Their contribution stands as a beacon of hope for all adventurers!
