Mehen Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears long strands of opal and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His gold crest, when down, is lengthy. His eyes are likewise red.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not trust anyone and sleeps with one eye open.
History: The child of a Healer, who enjoyed hunting, Mehen was taken on many hunting expeditions. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To pay off his debts; and money/treasure
Flaws: Insomniac. Bonds: Rich, Attractive, Nature, Debt. Occupation: Barkeep
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 2000 sp. 1 Full Plate. 1 Full Plate.
Euron Speed, Male Tiefling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He is physically well-built. His broad hat is riddled with cuts and holes. His red eyes dart from person to person.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He doesn't get along with people that don't share his tastes; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Shy, Disease. Occupation: Bounty Hunter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item.
Nalral Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large violet jacket. His head has been shaved. His violet eyes have a joyful gleam in them most of the time.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and he's looking for his big break
Flaws: Ugly, Shy, Antagonistic, Disease. Bonds: Adventurer, In love. Occupation: Apothecary
Voice: Loud with bravado
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 200 gp.
Senteq Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered red stockings. His blonde hair is still thick. His brown eyes peer out from beneath his wide-brimmed brown hat.
Personality: He likes to make people angry or surprised. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the west to a Tanner, Senteq learned a great deal about his mother's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He then took over the family business and is one of the better Tanner for hire.
Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Criminal record, Adventurer. Occupation: Tanner
Voice: Jamaican accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 10)
Armor Class 13
Hit Points 77 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Halfling, Gnoll
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1200 gp. Rose (20 gp). Malachite (6 gp). Deep blue spinel (1500 gp). Amber (140 gp). Rock crystal (20 gp).
Two Llamas Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears baggy grey pantaloons and a blue scarf. He is portly but not overly obese. His white fur is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: While he acts the brute, he is far gentler than he would appear. He is harsh and unforgiving.
History: Born in a small village he learned the ways of the warrior from his mother. His family was turned out during the war. He and his family wandered east to less war torn lands. He became a Tailor soon after.
Motivation: Expand his business.
Ideals: Fighting. Flaws: Insane, Antagonistic, PTSD. Bonds: Job. Occupation: Tailor
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 17 (+3) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Sylvan, Druidic, Terran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1400 sp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!