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Advanced [show]


Aura In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of monstrous two handed axes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He keeps his gray fur in a flapper bob. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is business-like. He takes instructions and follows them to the letter. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aura grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aura. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aura fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Fighting, Professionalism, Justice. Bonds: Attractive, Criminal record. Occupation: Farmer

Voice: Tuts and clicks tongue

Attributes [hide]

Aura In Woods, Male Tabaxi Warrior 2
Medium (6'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)14 (+2) 14 (+2)18 (+4)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Gerard Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a white poncho over his likewise colored trousers and shirt. He wears a broad hat to cover his moderate length chestnut hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He enjoys reading and quiet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is wracked by social anxiety; and he seems to be bored by most things

Ideals: Gifted, Logical. Flaws: Mundane, Fearful. Bonds: Attractive. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Gerard Pinkerton, Male Human Rogue 6
Medium (6'4") Human, True Neutral (CR 6)
Armor Class 10
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)10 (+0) 15 (+2)14 (+2)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 10000 cp.


Social Check DCs


Aelar Floshem, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'9" and dresses well, typically a more casual-formal manner. He keeps his blonde hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He is calm most of the time but flees social interaction. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born the only child of a wealthy merchant. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 4 years later his spouse died after the birth of his son. Heartbroken, Aelar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To share knowledge with the world.

Ideals: Logical, Entrepeneur. Flaws: Shy. Bonds: Attractive, In love. Occupation: Shoemaker

Voice: High pitched, excited

Attributes [hide]

Aelar Floshem, Male Elf Commoner 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 17 (+3)12 (+1)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Dayereth Liadon, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. He has gleaming, smiling hazel eyes.

Personality: He speaks before he thinks and is too direct. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. He moved out east to avoid the crime he committed. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Rich, Criminal record. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Dayereth Liadon, Male Elf Wizard 13
Medium (5'0") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 47 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 12 (+1)13 (+1) 17 (+3)15 (+2)
Skills Athletics +8, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Gnoll
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 1000 gp. Star rose quartz (20 gp). Amethyst (110 gp). Rhodochrosite (12 gp).


Social Check DCs


Thorpe Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is physically well-built. His hair is short and silver. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of western immigrants he idolized his mother. When Thorpe reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins.

Flaws: Insane. Bonds: Attractive, Enemies, Military, Immigrant. Occupation: Dyer

Voice: Prounounces S like Z

Attributes [hide]

Thorpe Hogcollar, Male Halfling Aristocrat 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 54 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 900 gp.


Social Check DCs

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