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NPC Generator

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Advanced [show]


Peren Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has moderate length golden hair. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with writing.

History: He was born in a small desert village. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Artistic, Impeccable. Bonds: Adventurer, Religious, Nature. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Peren Selevarun, Male Half-Elf Aristocrat 5
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 17 (+3)9 (-1)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Alexandrite (900 gp). Smoky quartz (80 gp). 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Banded mail. 1 Banded mail.


Social Check DCs


Ar-Beka Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright white and pastel, and wears rings and necklaces with large, colorful gems. His chestnut hair is still thick. His gray eyes dart from person to person.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Ar-Beka was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Ar-Beka's father didn't care for him much, and the feeling was mutual. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and to get a good night's sleep

Flaws: Insomniac, Forgetful, Antagonistic, Impulsive. Bonds: Rich, Nature. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Ar-Beka Graham, Male Half-Orc Warlock 16
Medium (6'3") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 106 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)14 (+2) 15 (+2)12 (+1)
Skills Performance +6, Survival +7
Senses Passive Perception 12
Languages Common, Orc, Goblin, Druidic
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 9000 gp. Aquamarine (1300 gp). Malachite (9 gp). Amber (90 gp). Golden yellow topaz (1300 gp). Golden yellow topaz (1300 gp). Moss agate (9 gp). Obsidian (9 gp). Deep blue spinel (1300 gp). Brown diamond (2000 gp). Red spinel (90 gp). Onyx (50 gp). Golden yellow topaz (1300 gp). Smoky quartz (50 gp). Hematite (9 gp). Tourmaline (90 gp). Chrysoprase (50 gp). Emerald (1600 gp). Jasper (50 gp).


Social Check DCs


Dagger Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His beige fur is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Dagger was born in the south. At a young age he loved to build and create. He moved out west to avoid the crime he committed. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Gifted, Persistence. Flaws: Impulsive. Bonds: Adventurer, Criminal record. Occupation: Baker

Voice: Loud with bravado

Attributes [hide]

Dagger Paws, Male Tabaxi Ranger 11
Medium (6'4") Tabaxi, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 73 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)10 (+0) 10 (+0)16 (+3)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1500 gp. Gold and topaz bottle stopper cork (500 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Carved bone or ivory statuette (70 gp).


Social Check DCs


Gilbert Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears bulky grey painted plate armor. His chestnut hair is matted, messy, and big. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Spy, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Spy again.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Cook

Voice: Jamaican accent

Attributes [hide]

Gilbert Horner, Male Half-Elf Warlock 1
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)9 (-1) 15 (+2)16 (+3)
Skills Nature +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp).


Social Check DCs


Umpen Beren, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a dagger on it. He sports a flattop hair cut. His ears are large.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He believes the world needs to unite to get rid of giants once and for all.

History: Umpen hails from a village terrorized by giants. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by giants. Umpen was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He loathes his own lifestyle.

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Rich, Enemies. Occupation: Baker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Umpen Beren, Male Gnome Sorcerer 11
Small (3'2") Gnome, Lawful Good (CR 11)
Armor Class 14
Hit Points 77 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)16 (+3) 15 (+2)15 (+2)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Gnome, Abyssal, Elven, Terran
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666640

Possessions: 130 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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