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Advanced [show]


Kelter Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears silk and lounges about seductively. His tied-back hair is chestnut. He wears a mask on his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Kelter lived on a farm with his father, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter.

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Family, Nature. Occupation: Shepherd

Voice: Voice breaks

Attributes [hide]

Kelter Honeypot, Male Halfling Aristocrat 8
Small (3'0") Halfling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 52 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Morkral Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail, he is not a threatening figure. His black hair is cut short. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: To reunite with his absent father; and wants to raise his children well

Flaws: Depressed, Disease, PTSD. Bonds: Rich, Family. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Morkral Stoutale, Male Dwarf Wizard 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 70 gp. Amethyst (80 gp).


Social Check DCs


Tarhun Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears many layers of old clothing at all times. His rusty crest is still thick. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful brothel owner made him what he is. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear.

Ideals: Athletic. Flaws: Ugly, Shy, Fearful. Bonds: Poor, Mentor. Occupation: Herbalist

Voice: Low and grunting

Attributes [hide]

Tarhun Orexijandilin, Male Dragonborn Adept 2
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 sp.


Social Check DCs


Reynard Woods, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green armored body suit, with a simple black line shooting up and back down. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His blue unseeing eyes seem to look past you.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born blind and as such lacked many opportunities for work. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Family. Occupation: Navigator

Voice: Dutch accent

Attributes [hide]

Reynard Woods, Male Human Rogue 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Insight +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 50000 cp. Violet garnet (500 gp). Freshwater pearl (9 gp).


Social Check DCs


Shedinn Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left arm. He usually wears his red robe and has his falchion always slung over his shoulder. His red crest, when down, is lengthy. His red eyes peer out from beneath his small red hat.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Gifted from a young age, Shedinn studied abroad. He was an athlete and attended two major summer competitions. He never won. Recently he has begun working with bootleggers and crooks.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted, Athletic. Bonds: Criminal record, Family. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Shedinn Tiammanthyllish, Male Dragonborn Fighter 6
Medium (6'8") Dragonborn, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp.


Social Check DCs

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