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Advanced [show]


Veit Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of clubs, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His red hair is kept up in a ponytail inside a Stetson hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Has a crush. Occupation: Bowyer

Voice: Hollow voice

Attributes [hide]

Veit Bigtoe, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 350 gp.


Social Check DCs


Nykkan Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He keeps his bronze crest in a pixie cut. His eyes, though not visible through his cowl, are red.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Nykkan grew up listening to his mother's many stories. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: To be a Mercenary again.

Bonds: Job, Family, Adventurer. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Nykkan Ophinshtalajiir, Male Dragonborn Warlock 7
Medium (6'2") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)9 (-1) 12 (+1)15 (+2)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Tiger eye turquoise (15 gp). 1 Minor magic item.


Social Check DCs


Elaim Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears violet cloth garments or leather armor. His hair, while still mostly chestnut, has prominent grey streaks. This brown eyed northerner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is frequently practicing swordplay.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Elaim was born on a far northern island where he grew up under the tutelage of his mother, an expert Assassin. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Military, Immigrant. Occupation: Assassin

Voice: Low and grunting

Attributes [hide]

Elaim Rakankrak, Male Dwarf Monk 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)15 (+2) 13 (+1)10 (+0)
Skills Athletics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 140 gp. Rock crystal (50 gp).


Social Check DCs


Dayereth Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a black shirt with thin green vertical stripes and grey pants. His hair is white and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered south to less war torn lands. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes him a fraud; and money/treasure

Ideals: Gifted. Flaws: PTSD. Bonds: Enemies, Rich. Occupation: Animal Trainer

Voice: Pronounces O like U

Attributes [hide]

Dayereth Aloro, Male Half-Elf Warlock 1
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 50 gp. Smoky quartz (30 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Alex Spalding, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is smooth and relatively long. His amber eyes dart from person to person to random spaces in the air.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Gifted. Flaws: Racist, Antagonistic. Bonds: Adventurer. Occupation: Sellsword

Voice: Scratchy, weak

Attributes [hide]

Alex Spalding, Male Human Warrior 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 6000 cp.


Social Check DCs

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