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NPC Generator

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Advanced [show]


Jade In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy beige fur. He wears many layers of old clothing at all times. He has a hunchback. He has dyed his greying beige fur a little too much giving a sharp beige color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves telling others what to do and how they should feel about things. He is skeptical of what others tell him and is slow to trust.

History: Jade was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants a kiss; and he is not mentally stable, and does not behave rationally

Ideals: Opinionated. Flaws: Ugly, Shy, Insane. Bonds: Poor, Has a crush. Occupation: Fortune-teller

Voice: Voice breaks

Attributes [hide]

Jade In the Storm, Male Tabaxi Expert 4
Medium (6'1") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)12 (+1) 11 (+0)13 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Tiger eye turquoise (6 gp).


Social Check DCs


Gnarsh Winthrop, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man wears a white collared shirt and yellow pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. He wears his hair in dreadlocks. His eyes are a pleasant green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Sculptor for hire.

Motivation: Wants to open a new tavern.

Ideals: Persistence, Gifted. Bonds: Poor, Immigrant, Job. Occupation: Sculptor

Voice: Farmer accent

Attributes [hide]

Gnarsh Winthrop, Male Half-Orc Druid 16
Medium (5'7") Half-Orc, Neutral Evil (CR 16)
Armor Class 12
Hit Points 140 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)9 (-1) 13 (+1)12 (+1)
Skills Insight +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 2000 gp. Black pearl (800 gp). Smoky quartz (60 gp). Rhodochrosite (9 gp). Golden yellow topaz (800 gp). Rhodochrosite (9 gp). Blue quartz (9 gp). Red garnet (130 gp). Chrysoprase (60 gp). Carnelian (60 gp). White opal (600 gp). Onyx (60 gp). White opal (600 gp). Smoky quartz (60 gp). Zircon (60 gp). Black opal (600 gp). Alexandrite (800 gp). Eye agate (9 gp). Freshwater pearl (9 gp). Lapis lazuli (9 gp). Amethyst (130 gp). Tourmaline (130 gp). Jet (130 gp). 1 Medium magic item.


Social Check DCs


Guy Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has a slight overbite and is overall scrawny. His chestnut hair is long and unkept. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Criminal record. Occupation: Knight

Voice: Excited and jittery

Attributes [hide]

Guy Amastacia, Male Half-Elf Cleric 8
Medium (5'6") Half-Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)9 (-1) 14 (+2)12 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Iados Fright, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'7". He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft pastel waves gently in the breeze, and his gloved hand is found clutching a bastard sword. His blue hair is heavily combed to the right. His eyes are gold and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Mentor, Immigrant. Occupation: Sculptor

Voice: Russian accent

Attributes [hide]

Iados Fright, Male Tiefling Wizard 8
Medium (6'7") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 64 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 20 (+5)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 130 pp. Silver pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. His black fur has been sun bleached extensively. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Optimist. Bonds: Attractive, Criminal record, Nature, Immigrant. Occupation: Stylist

Voice: Slurs words

Attributes [hide]

Trail Of Clay, Male Tabaxi Monk 9
Medium (6'8") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 76 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Stealth +5, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1900 gp. Red-brown spinel (90 gp). Deep green spinel (90 gp). White pearl (90 gp). Tourmaline (90 gp). Azurite (4 gp). Hematite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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