Torinn Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a blue shirt with thin green vertical stripes and tan pants, and a wedding ring on his right hand. He sports a flattop crest cut. His gold unseeing eyes seem to look past you.
Personality: Torinn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to loving parents in a slum to the east. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: In love, Poor. Occupation: Dyer
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Banded mail. 1 Half-Plate.
Rolen Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. His chestnut hair is cut jaggedly and amateurishly. He has several tiny aquamarine earrings on each ear.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now mingles about in high society.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Bonds: Attractive, Rich, Nature, Family, Military. Occupation: Dilettante
Voice: Australian accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Banded mail.
Takra Digby, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. He has shaved his head bald. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He acts crazy and hedonistic. Animals are drawn to him, and he is able to talk to them.
History: He was born on a small isolated farm. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Hedonist, Fearful. Bonds: Poor, Nature. Occupation: Doctor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 9)
Armor Class 11
Hit Points 56 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Celestial, Aquan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 11000 sp. Smoky quartz (30 gp). Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Qemuel Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. He keeps his brown hair in a pixie cut. His eyes are a pleasant black.
Personality: He is very quiet and rarely speaks above a whisper. He is lazy, self-centered, vain, and jealous.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Athletic. Flaws: Shy, Selfish. Bonds: Attractive, Rich. Occupation: Sellsword
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 8000 cp. 1 Buckler.
Qualen Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He dresses well, typically a more casual-formal manner. His long auburn hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to fit into much smaller and tighter spaces than normal.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Through the years after Qualen was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Qualen's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Joker, Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Tanner
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp.
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