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NPC Generator

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Advanced [show]


Râsh Chester, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a red suit, grey shirt, and black tie. He has wavy blonde hair. His amber eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. Râsh is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a illithids raid, leaving Râsh alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids.

Ideals: Athletic. Flaws: Addict. Bonds: Family, Religious, Enemies. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Râsh Chester, Male Half-Orc Cleric 3
Medium (5'1") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)6 (-2) 15 (+2)11 (+0)
Skills Deception +2, Religion +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 600 sp. 1 Everburning torch. 1 Everburning torch. 1 Thunderstones.


Social Check DCs


Qemuel Failure, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears clothing that is held on in multiple layers but all of it is in poor condition. His whole body is exceptionally muscular. His dark red hair, when down, is lengthy. His eyes are likewise black. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with a lost civilization.

History: Qemuel was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Flaws: Ugly, Terse. Bonds: Poor, Immigrant, Adventurer. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Qemuel Failure, Male Tiefling Bard 11
Medium (5'4") Tiefling, Lawful Good (CR 11)
Armor Class 12
Hit Points 53 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 9 (-1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 2400 gp. Obsidian (4 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nykkan Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His bronze crest is kept up in a ponytail inside a small hat. He wears round tiny glasses practically rammed into his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Nykkan studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying brother.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Extrovert, Gifted. Flaws: Terse. Bonds: Attractive. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Nykkan Clethtinthiallor, Male Dragonborn Wizard 7
Medium (6'6") Dragonborn, Neutral Good (CR 7)
Armor Class 12
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)12 (+1) 13 (+1)18 (+4)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 900 gp.


Social Check DCs


Gilthur Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a tan cloak and cross-gartered grey stockings. Beneath his clothing is a huge mess of scar tissue. His hair is brown and very short. He is very pretty but has cold, dead eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born the only child of a wealthy merchant. Gilthur was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gilthur decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Philantrophist, Entrepeneur. Bonds: Slave, Attractive, Criminal record. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilthur Strakeln, Male Dwarf Ranger 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Salasar Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'7" eastern man, he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His white crest is singed and shortened. His gold unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with his god.

History: He got into the Bricklayer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His religion dominates his actions; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Religious, Job. Occupation: Bricklayer

Voice: pre-pubescent

Attributes [hide]

Salasar Ophinshtalajiir, Male Dragonborn Warrior 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 5000 cp. Blue quartz (11 gp).


Social Check DCs

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