Sindri Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His auburn hair and beard is wavy and long. He is baby faced.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Sindri hails from a village terrorized by gnolls. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tanner. He hasn't told them the truth, but wants to settle down with them.
Motivation: His relatives are trying to arrange a marriage; and he wants revenge against gnolls
Flaws: Ugly. Bonds: Immigrant, Enemies, Has a crush, Family. Occupation: Tailor
Voice: Jamaican accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 800 sp.
Fargas Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly golden, has prominent grey streaks. His eyes are gray and he is always smoking a pipe.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Persistence, Philantrophist, Fighting. Bonds: Immigrant, Religious. Occupation: Locksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Auran, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 200 gp.
Folgûm Snape, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man usually wears his grey robe and has his whip always slung over his shoulder. His hair is cut close to his head. He has hazel eyes.
Personality: Folgûm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is a great chef.
History: His mother raised him in a mountain cabin. A freak accident while working with his Ploughman father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Nature, Criminal record. Occupation: Assassin
Voice: High pitched, excited
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 500 sp.
Clerebold Malcolms, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he usually wears his green robe and has his kukri always slung over his shoulder. His auburn hair is cut jaggedly and amateurishly. His eyes are hazel and beady.
Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Baker, but he was a colossal failure. He has worked as a Bather like his mother before him.
Motivation: Sabotage a competitor; and expand his business
Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Job. Occupation: Bather
Voice: Low range voice
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 12)
Armor Class 13
Hit Points 76 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ildrex Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. His crest is cut close to his head. His eyes are red.
Personality: Eccentric and domineering, Ildrex will drive conversation. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the west to a Gardener, Ildrex learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He now owns his own business.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and further expansion of business
Ideals: Extrovert. Flaws: Fearful. Bonds: Job, Religious, Enemies. Occupation: Gardener
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
