Tarak Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, typically a more casual-formal manner. He keeps his white hair in a flapper bob. He is very pretty but has cold, dead eyes.
Personality: Tarak hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He takes great joy in being the best Shipwright in town.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Shipwright for hire.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Artistic, Gifted. Bonds: Attractive, Job. Occupation: Shipwright
Voice: Russian accent
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 60000 cp. Brass mug with jade inlays (600 gp).
Orsik Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears many layers of old clothing at all times. His long auburn hair reaches down to his waist. His eyes are a pleasant amber.
Personality: He is fixated on the number 80. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: An old rival family wants him found.
Ideals: Persistence. Flaws: Ugly, Insane, Disease. Bonds: Poor, Family. Occupation: Farmer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1900 sp.
Taklinn Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents, and carries swords. He has shaved his head bald. His eyes, though not visible through his cowl, are gray.
Personality: Calm and collected, he is a well trained Map Maker. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Taklinn hails from a village terrorized by dire rats. Like his mother and his sister before him, after school he went straight into learning to become a Map Maker. He has achieved small success as a Map Maker.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Fighting, Philantrophist. Bonds: Attractive, Job, Enemies. Occupation: Map Maker
Voice: Old Prospector
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 10000 cp. 1 Minor magic item.
Rangrim Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is cut short. His eyes are green.
Personality: He is business-like. He takes instructions and follows them to the letter. When he's not drinking or sleeping the drinks off, he's doing music.
History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his brother before him, after school he went straight into learning to become a Guard. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Professionalism, Artistic, Fighting. Bonds: Job. Occupation: Guard
Voice: Jamaican accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 35 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 21000 sp. Deep blue spinel (700 gp). Rock crystal (50 gp). Rhodochrosite (5 gp). Peridot (50 gp).
Pelaios Anarchy, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat, and carries flails. His blue hair is heavily combed to the left. He has gold eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is skeptical of what others tell him and is slow to trust.
History: He comes from a rich southern family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.
Motivation: To pay off his debts; and doesn't want to be a scribe and was forced into it by his family
Ideals: Fighting. Flaws: Shy. Bonds: Rich, Family, Debt. Occupation: Scribe
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 19 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Orc, Druidic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 50000 cp.
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