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Advanced [show]


Fenriz Peace, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green shirt with thin brown vertical stripes and black pants. He carries with him a set of bastard swords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born at the edge of vast mountains. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fenriz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable. Flaws: Impulsive, PTSD. Bonds: Nature. Occupation: Glassblower

Voice: Speaks with a cold

Attributes [hide]

Fenriz Peace, Male Tiefling Druid 8
Medium (5'0") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1200 gp. Tourmaline (70 gp). Banded agate (9 gp). Sard (20 gp). Black pearl (1600 gp).


Social Check DCs


Vondal Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many black ritualistic tattoos. He wears a simple brown robe with black stripes complete with hood. His brown hair is drawn into a tight pony tail with a card scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irascible and easily irritated. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Vondal took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Vondal and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is content

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Servant

Voice: Pronounces difficult words wrong

Attributes [hide]

Vondal Durthane, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 20 (+5)18 (+4) 17 (+3)8 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Aquan, Orc, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Conrad Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears suspenders and violet workpants. His shirt is pastel, and he wears a heavy violet leather apron most of the time. He has a small bristly mustache and wavy blonde hair. His eyes are hazel and catlike.

Personality: Always inclined to offer people food he seems plenty friendly. He is an amazing painter.

History: Conrad was raised in a hard working conservative environment. Conrad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Philantrophist, Gifted. Bonds: Job, Nature, Criminal record. Occupation: Apothecary

Voice: Relaxed voice

Attributes [hide]

Conrad Iranapha, Male Half-Elf Warlock 5
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 14 (+2)18 (+4)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 gp.


Social Check DCs


Ombul Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his black robe. He has no hair. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. A true patriot, Ombul would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to loving parents in a slum to the north. A gifted student he started as a Actor, but he got bored and became a Slave Trader. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Flaws: Ugly, Shy. Bonds: Military, Poor, Job. Occupation: Slave Trader

Voice: Soft and mumbly

Attributes [hide]

Ombul Jamjar, Male Halfling Adept 12
Small (3'4") Halfling, Neutral Evil (CR 12)
Armor Class 14
Hit Points 74 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Arcana +4, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Tanner uniform. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done he does not care how it got done.

History: Wymar was born the youngest of three triplets. He was an apprentice working in his father's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Tanner and was forced into it by his family.

Ideals: Professionalism. Flaws: Shy. Bonds: Job, Attractive, Family. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Wymar Brandon, Male Human Aristocrat 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)13 (+1) 16 (+3)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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