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NPC Generator

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Advanced [show]


Flask Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. His cinnamon fur is knotted and matted. His blue eyes peer out from beneath his Stetson black hat.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Flask was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Flask grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Flask. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and seeks redemption

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Criminal record, Family. Occupation: Roofer

Voice: Sleepy voice

Attributes [hide]

Flask Mist, Male Tabaxi Monk 4
Medium (5'1") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)16 (+3) 18 (+4)15 (+2)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 14
Languages Common, Giant, Sylvan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 70 pp. Alexandrite (1000 gp). Golden yellow topaz (1000 gp). Golden pearl (160 gp). Rose (30 gp).


Social Check DCs


Ekemon Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green tunic with blue highlights, and long black pants that bunch up around his shoes. He is physically well-built. He has no hair. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He would rather hide behind his crafts than deal with other people.

History: The child of a Tailor, who enjoyed hunting, Ekemon was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Justice, Artistic. Flaws: Ugly, Shy. Bonds: Nature, Adventurer. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Ekemon Ambition, Male Tiefling Druid 8
Medium (6'4") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)13 (+1) 12 (+1)17 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Horhog Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who has a large white mantle and cape that has been intricately interwoven into his yellow robe, he is not a threatening figure. He has no hair. His eyes are blue and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Horhog grew up listening to his mother's many stories. He has had some formal poetry training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Ideals: Artistic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer. Occupation: Roofer

Voice: Sighs a lot, exhausted

Attributes [hide]

Horhog Brandon, Male Half-Orc Barbarian 17
Medium (6'10") Half-Orc, Neutral Good (CR 17)
Armor Class 11
Hit Points 161 (17d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)8 (-1) 15 (+2)14 (+2)
Skills Animal Handling +8, Religion +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1

Possessions: 3000 gp. Blue quartz (6 gp). Deep green spinel (110 gp). Chrysoberyl (110 gp). Jet (110 gp). Black star sapphire (800 gp). Golden yellow topaz (1000 gp). Deep blue spinel (1000 gp). Peridot (30 gp). Smoky quartz (30 gp). Red garnet (110 gp). Moss agate (6 gp). Hematite (6 gp). Star ruby (800 gp). Zircon (30 gp). Sardonyx (30 gp). Chrysoprase (30 gp). Aquamarine (1000 gp). Chalcedony (30 gp). Jasper (30 gp). Peridot (30 gp). Azurite (6 gp). Blue quartz (6 gp). White opal (800 gp). White opal (800 gp). Amethyst (110 gp). Red-brown spinel (110 gp). Violet garnet (1000 gp). Deep blue spinel (1000 gp). Star ruby (800 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Barendd Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is constantly adorned with expensive silk clothing, often dyed in bright grey and yellow, and wears rings and necklaces with large, colorful gems. He has a red handlebar mustache and slicked back red hair. He has blue eyes and a grey hat with a yellow feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the west, but his parents moved at a very young age to the east. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Bricklayer.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Antagonistic. Bonds: Rich, Slave, Immigrant, Job. Occupation: Bricklayer

Voice: Relaxed voice

Attributes [hide]

Barendd Daraln, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Infernal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 240 gp. Red spinel (120 gp). Carnelian (30 gp). Blue star sapphire (600 gp).


Social Check DCs


Sweet Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. His red fur is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: Sweet hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sweet was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Junk Dealer job and began his own company from there.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and wants to open a new tavern

Ideals: Artistic. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Sweet Of Dragons, Male Tabaxi Sorcerer 10
Medium (6'4") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 58 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Athletics +6, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 700 gp. Hematite (10 gp). Moonstone (20 gp). Red spinel (130 gp). Rich purple corundum (700 gp). Chrysoberyl (130 gp). Malachite (10 gp).


Social Check DCs

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