Thradal Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a small bristly mustache and wavy blonde hair. He has green eyes and a black hat with a blue feather.
Personality: He has a massive crush on the younger sibling of the Bounty Hunter who has hired him part-time. He is skeptical of what others tell him and is slow to trust.
History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Bounty Hunter like his father before him.
Motivation: He is terrified, and will act out of fear; and he's in love
Flaws: Shy, Fearful. Bonds: Has a crush, Military, Job. Occupation: Bounty Hunter
Voice: Old Prospector
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: Just what you see.
Osco Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a blue poncho over his likewise colored trousers and shirt. His black hair is kept up in a ponytail inside a wide-brimmed hat. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Eccentric and domineering, Osco will drive conversation. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Osco was born the youngest of three triplets. Osco abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.
Motivation: Wishes to resurrect an old love; and his relatives are trying to arrange a marriage
Ideals: Extrovert. Bonds: Family, Adventurer, In love. Occupation: Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp.
Heian Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. His long black hair is drawn into a two foot long braid. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: This man loves poetry and to teach people poetry more than just about anything. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the east his family was never financially stable. Heian was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Heian decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Adventurer
Voice: German accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 82 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
Possessions: 2000 gp. Golden yellow topaz (800 gp). Banded agate (4 gp). Deep blue spinel (800 gp). Aquamarine (800 gp). Silver pearl (70 gp). Jet (70 gp). Violet garnet (800 gp). Golden yellow topaz (800 gp). Bloodstone (30 gp). Brown-green garnet (70 gp). Golden yellow topaz (800 gp). Jade (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Yurk York, Male Half-Orc [Permalink]
Personal [hide]
Description: He usually wears his grey robe and has his dagger always slung over his shoulder. He carries with him a set of daggers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. With bright blonde hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Yurk lived on a farm with his father, near the main road leading to a nearby town. While studying, he fell in love. They married and had a daughter. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and doesn't want to be a miner and was forced into it by his family
Ideals: Fighting, Optimist. Flaws: Insomniac. Bonds: Family, In love. Occupation: Miner
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 130 gp. 1 Everburning torch.
Mogg Clapham, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. His red hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His tongue was cut out and he uses sign language. He misses his home and complains about the freezing weather, even in summer.
History: He was raised in a white middle class family as the only child. Mogg was born on a far eastern forest where he grew up under the tutelage of his father, an expert Fortune-teller. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and he seems to be bored by most things
Flaws: Ugly, Insomniac, Disease, Mundane. Bonds: Immigrant. Occupation: Fortune-teller
Voice: Sounds elderly
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.
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