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NPC Generator

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Advanced [show]


Adrik Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is physically well-built. He wears his red hair down. He has a tattooed face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a great chef.

History: He was raised by priests from a young age. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Fisher

Voice: Loud with bravado

Attributes [hide]

Adrik Rumnaheim, Male Dwarf Commoner 3
Medium (4'1") Dwarf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)16 (+3) 8 (-1)10 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Draconic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Pirithin Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has the majority of his body covered in plate. He keeps his long brown hair kept up in a rat tail. His ears are large.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Pirithin is combative with any and all who dare try his patience in the slightest.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Justice, Gifted. Flaws: Ugly. Occupation: Priest

Voice: Speaks fast with a slight lisp

Attributes [hide]

Pirithin Brightmoon, Male Halfling Aristocrat 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 54 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 200 gp. Gold and topaz bottle stopper cork (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He wears black trousers with blue and black striped suspenders. He wears various colorful collared shirts, and he perpetually has his shortspear ready. His hair, while still mostly red, has prominent grey streaks. His eyes are gray and he is always smoking a pipe.

Personality: He has always had a great fascination with Halfling culture. He also has developed a complete distrust of the Ruler profession.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their son. He worked as a Mayor, and he later adopted a second son.

Motivation: To be a Ruler again; and halfling compassion

Ideals: Fighting. Flaws: Racist. Bonds: Job, Military, Family. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ombul Cherrycheeks, Male Halfling Aristocrat 8
Small (2'10") Halfling, Neutral Good (CR 8)
Armor Class 13
Hit Points 55 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)16 (+3) 17 (+3)10 (+0)
Skills Arcana +6, Deception +3
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Terran, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1300 gp. Azurite (8 gp). Obsidian (8 gp). Iolite (50 gp). Hematite (8 gp). Banded agate (8 gp). 1 Minor magic item.


Social Check DCs


Salasar Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man wears an entirely tan suit with blue socks and a vest with buckled shoes. His clothes are grease stained in places. His blue crest is kept up in a ponytail inside a broad hat. His gold eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Salasar hails from a village terrorized by goblins. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by goblins. Salasar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away

Ideals: Joker, Philantrophist. Bonds: Poor, Immigrant, Enemies. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Salasar Clethtinthiallor, Male Dragonborn Ranger 3
Medium (6'6") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 9 (-1)13 (+1)
Skills Athletics +3, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Black pearl (800 gp).


Social Check DCs


Uthemar Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. His black hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Uthemar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.

History: He was raised in a island tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Crown-heir. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is terrified, and will act out of fear; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert. Flaws: Fearful. Bonds: Attractive, Nature, Religious. Occupation: Seamstress

Voice: Jamaican accent

Attributes [hide]

Uthemar Lathalas, Male Elf Adept 1
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp. Red-brown spinel (150 gp).


Social Check DCs

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