Kassoon
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NPC Generator

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Advanced [show]


Berrian Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 26. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. As long as the job gets done he does not care how it got done.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the east

Ideals: Entrepeneur, Athletic, Professionalism. Flaws: Insane. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Berrian Feeny, Male Half-Elf Ranger 15
Medium (5'5") Half-Elf, Chaotic Good (CR 15)
Armor Class 10
Hit Points 102 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 10 (+0)16 (+3)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130

Possessions: 1000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). A roughly beaten golden orb (90 gp). A delicate silver chain set with a tourmaline (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Old masterpiece painting (1300 gp). Silver comb with moonstones (900 gp). Gold music box (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). 1 Medium magic item.


Social Check DCs


Senteq Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears an entirely black suit with blue socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. He wears his silver hair up. He is baby faced.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Senteq grew up listening to his mother's many stories. His parents enrolled him in a Aristocrat school at a young age so that he could practice his druidic talents. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Shy. Bonds: Slave, Attractive, Adventurer. Occupation: Barrister

Voice: Farmer accent

Attributes [hide]

Senteq Gummen, Male Gnome Aristocrat 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)8 (-1) 13 (+1)11 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gilbert Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears tight fighting clothing, which leaves very little to the imagination. His skin is also unnaturally pale. He wears a feathered hat to hide his balding. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Farmer business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He then took over the family business and is one of the better Farmer for hire.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Fighting, Optimist. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Farmer

Voice: Irish accent

Attributes [hide]

Gilbert Connors, Male Half-Elf Commoner 13
Medium (5'6") Half-Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 75 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)13 (+1) 14 (+2)11 (+0)
Skills Stealth +7, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1000 gp. Red garnet (120 gp). Chrysoprase (70 gp). Sardonyx (70 gp). Black star sapphire (1600 gp). Obsidian (9 gp). Moonstone (70 gp). 1 Medium magic item.


Social Check DCs


Erky Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a black tunic with green highlights, and long pastel pants that bunch up around his shoes. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Sold as a small child to a wizard, Erky was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Erky abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He desires power and/or immortality; and revenge

Bonds: Job, Family, Mentor, Adventurer, Enemies. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Erky Miggledy, Male Gnome Barbarian 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 57 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. A roughly beaten golden orb (100 gp). Sapphire pendant on gold chain (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Half-Plate.


Social Check DCs


Kody Clayton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a black vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down, marred by chocolates. His broad hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He is lazy and tries to find solutions quickly.

History: He was born several months after his father was called into army service. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Barkeep.

Motivation: Further expansion of business.

Flaws: Ugly, Lazy. Bonds: Job, Military, Nature. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Kody Clayton, Male Human Paladin 7
Medium (5'1") Human, Neutral Evil (CR 7)
Armor Class 10
Hit Points 69 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)9 (-1) 14 (+2)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Just what you see.


Social Check DCs

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